OgreLodConfig.h
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/*
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* This source file is part of OGRE
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* For the latest info, see http://www.ogre3d.org/
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#ifndef __LogConfig_H_
#define __LogConfig_H_
#include "OgrePrerequisites.h"
#include "OgreMesh.h"
#include "OgreLodStrategy.h"
namespace Ogre
{
struct LodLevel {
enum VertexReductionMethod {
VRM_PROPORTIONAL,
VRM_CONSTANT,
VRM_COLLAPSE_COST
};
Real distance;
VertexReductionMethod reductionMethod;
Real reductionValue;
size_t outUniqueVertexCount;
bool outSkipped;
};
struct LodConfig {
MeshPtr mesh;
LodStrategy* strategy;
typedef vector<LodLevel>::type LodLevelList;
LodLevelList levels;
};
}
#endif
Ogre::LodLevel::reductionValue
Real reductionValue
The value, which depends on reductionMethod.
Definition: OgreLodConfig.h:89
Ogre::LodLevel::outSkipped
bool outSkipped
Whether the LOD level generation was skipped, because it has same vertex count as the previous LOD le...
Definition: OgreLodConfig.h:101
Ogre::LodConfig::mesh
MeshPtr mesh
Definition: OgreLodConfig.h:105
Ogre::LodStrategy
Strategy for determining level of detail.
Definition: OgreLodStrategy.h:54
Ogre::LodLevel::VRM_COLLAPSE_COST
Reduces the vertices, until the cost is bigger then the given value.
Definition: OgreLodConfig.h:69
OgreMesh.h
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:70
Ogre::LodLevel::distance
Real distance
Distance to swap the LOD.
Definition: OgreLodConfig.h:77
Ogre::LodLevel::VRM_CONSTANT
Exact vertex count to be removed from each submesh.
Definition: OgreLodConfig.h:61
OgreLodStrategy.h
Ogre::LodConfig::strategy
LodStrategy * strategy
Definition: OgreLodConfig.h:106
Ogre::LodLevel::VertexReductionMethod
VertexReductionMethod
Type of the reduction.
Definition: OgreLodConfig.h:48
OgrePrerequisites.h
Ogre::LodConfig::levels
LodLevelList levels
Definition: OgreLodConfig.h:108
Ogre::LodLevel::outUniqueVertexCount
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
Definition: OgreLodConfig.h:96
Ogre::LodLevel::reductionMethod
VertexReductionMethod reductionMethod
Reduction method to use.
Definition: OgreLodConfig.h:84
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::LodConfig
Definition: OgreLodConfig.h:104
Ogre::LodLevel
Structure for automatic LOD configuration.
Definition: OgreLodConfig.h:41
Ogre::SharedPtr< Mesh >
Ogre::vector
Definition: OgrePrerequisites.h:491
Ogre::LodConfig::LodLevelList
vector< LodLevel >::type LodLevelList
Definition: OgreLodConfig.h:107
Ogre::LodLevel::VRM_PROPORTIONAL
Percentage of vertexes to be removed from each submesh.
Definition: OgreLodConfig.h:54

Copyright © 2012 Torus Knot Software Ltd
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