OgreAnimationState.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreString.h"`
`#include "OgreController.h"`
`#include "OgreIteratorWrappers.h"`
`#include "Threading/OgreThreadHeaders.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

Go to the source code of this file.

## Classes

class | Ogre::AnimationState
| Represents the state of an animation and the weight of its influence. More...
class | Ogre::AnimationStateControllerValue
| ControllerValue wrapper class for AnimationState. More...
class | Ogre::AnimationStateSet
| Class encapsulating a set of AnimationState objects. More...

## Namespaces

| Ogre

## Typedefs

typedef MapIterator< AnimationStateMap > | Ogre::AnimationStateIterator
typedef map< String, AnimationState * >::type | Ogre::AnimationStateMap
typedef ConstMapIterator< AnimationStateMap > | Ogre::ConstAnimationStateIterator
typedef ConstVectorIterator< EnabledAnimationStateList > | Ogre::ConstEnabledAnimationStateIterator
typedef list< AnimationState * >::type | Ogre::EnabledAnimationStateList

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.