OgreInstanceBatchVTF.h File Reference
`#include "OgreInstanceBatch.h"`
`#include "OgreTexture.h"`

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## Classes

class | Ogre::BaseInstanceBatchVTF
| Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More...
class | Ogre::InstanceBatchVTF

## Namespaces

| Ogre

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