Ogre::RTShader::ShaderGenerator::SGSceneManagerListener Member List

This is the complete list of members for Ogre::RTShader::ShaderGenerator::SGSceneManagerListener, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
Listener() | Ogre::SceneManager::Listener |
mOwner | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | protected
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
postFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | virtual
postUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | virtual
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | virtual
preUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | virtual
sceneManagerDestroyed(SceneManager *source) | Ogre::SceneManager::Listener | virtual
SGSceneManagerListener(ShaderGenerator *owner) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener |
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | virtual
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | virtual
shadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::RTShader::ShaderGenerator::SGSceneManagerListener | virtual
sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~Listener() | Ogre::SceneManager::Listener | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.