OgrePixelCountLodStrategy.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreLodStrategy.h"`
`#include "OgreSingleton.h"`
`#include "OgreNode.h"`

Go to the source code of this file.

## Classes

class | Ogre::AbsolutePixelCountLodStrategy
class | Ogre::PixelCountLodStrategy
| Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection. More...
class | Ogre::ScreenRatioPixelCountLodStrategy

## Namespaces

| Ogre

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