Ogre::Mesh Member List

This is the complete list of members for Ogre::Mesh, including all inherited members.

_compileBoneAssignments(void) | Ogre::Mesh |
_configureMeshLodUsage(const LodConfig &lodConfig) | Ogre::Mesh |
_determineAnimationTypes(void) const | Ogre::Mesh |
_dirtyState() | Ogre::Resource | virtual
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_fireUnloadingComplete(void) | Ogre::Resource | virtual
_getAnimationImpl(const String &name) const | Ogre::Mesh | virtual
_getAnimationTypesDirty(void) const | Ogre::Mesh |
_getSubMeshIndex(const String &name) const | Ogre::Mesh |
_initAnimationState(AnimationStateSet *animSet) | Ogre::Mesh |
_notifyOrigin(const String &origin) | Ogre::Resource | virtual
_notifySkeleton(SkeletonPtr &pSkel) | Ogre::Mesh |
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments) | Ogre::Mesh |
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::Mesh |
_setBoundingSphereRadius(Real radius) | Ogre::Mesh |
_setBounds(const AxisAlignedBox &bounds, bool pad=true) | Ogre::Mesh |
_setLodInfo(unsigned short numLevels, bool isManual) | Ogre::Mesh |
_setLodUsage(unsigned short level, MeshLodUsage &usage) | Ogre::Mesh |
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata) | Ogre::Mesh |
_updateCompiledBoneAssignments(void) | Ogre::Mesh |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh |
addListener(Listener *lis) | Ogre::Resource | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
AnimationList typedef | Ogre::Mesh | protected
BoneAssignmentIterator typedef | Ogre::Mesh |
buildEdgeList(void) | Ogre::Mesh |
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap) | Ogre::Mesh | protected
buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false) | Ogre::Mesh |
calculateSize(void) const | Ogre::Mesh | protected virtual
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
clearBoneAssignments(void) | Ogre::Mesh |
clone(const String &newName, const String &newGroup=StringUtil::BLANK) | Ogre::Mesh |
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData) | Ogre::Mesh | protected
ConstPoseIterator typedef | Ogre::Mesh |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | virtual
createAnimation(const String &name, Real length) | Ogre::Mesh | virtual
createManualLodLevel(Real value, const String &meshName, const String &groupName=Ogre::String()) | Ogre::Mesh |
createParamDictionary(const String &className) | Ogre::StringInterface | protected
createPose(ushort target, const String &name=StringUtil::BLANK) | Ogre::Mesh |
createSubMesh(void) | Ogre::Mesh |
createSubMesh(const String &name) | Ogre::Mesh |
destroySubMesh(unsigned short index) | Ogre::Mesh |
destroySubMesh(const String &name) | Ogre::Mesh |
escalateLoading() | Ogre::Resource | virtual
freeEdgeList(void) | Ogre::Mesh |
getAnimation(const String &name) const | Ogre::Mesh | virtual
getAnimation(unsigned short index) const | Ogre::Mesh | virtual
getAutoBuildEdgeLists(void) const | Ogre::Mesh |
getBoneAssignmentIterator(void) | Ogre::Mesh |
getBoneAssignments() const | Ogre::Mesh |
getBoundingSphereRadius(void) const | Ogre::Mesh |
getBounds(void) const | Ogre::Mesh |
getCreator(void) | Ogre::Resource | virtual
getEdgeList(unsigned short lodIndex=0) | Ogre::Mesh |
getEdgeList(unsigned short lodIndex=0) const | Ogre::Mesh |
getGroup(void) const | Ogre::Resource | virtual
getHandle(void) const | Ogre::Resource | virtual
getIndexBufferUsage(void) const | Ogre::Mesh |
getLoadingState() const | Ogre::Resource | virtual
getLodIndex(Real value) const | Ogre::Mesh |
getLodLevel(ushort index) const | Ogre::Mesh |
getLodStrategy() const | Ogre::Mesh |
getName(void) const | Ogre::Resource | virtual
getNumAnimations(void) const | Ogre::Mesh | virtual
getNumLodLevels(void) const | Ogre::Mesh |
getNumSubMeshes(void) const | Ogre::Mesh |
getOrigin(void) const | Ogre::Resource | virtual
getParamDictionary(void) | Ogre::StringInterface |
getParamDictionary(void) const | Ogre::StringInterface |
getParameter(const String &name) const | Ogre::StringInterface | virtual
getParameters(void) const | Ogre::StringInterface |
getPose(ushort index) | Ogre::Mesh |
getPose(const String &name) | Ogre::Mesh |
getPoseCount(void) const | Ogre::Mesh |
getPoseIterator(void) | Ogre::Mesh |
getPoseIterator(void) const | Ogre::Mesh |
getPoseList(void) const | Ogre::Mesh |
getSharedVertexDataAnimationIncludesNormals() const | Ogre::Mesh |
getSharedVertexDataAnimationType(void) const | Ogre::Mesh | virtual
getSize(void) const | Ogre::Resource | virtual
getSkeleton(void) const | Ogre::Mesh |
getSkeletonName(void) const | Ogre::Mesh |
getStateCount() const | Ogre::Resource | virtual
getSubMesh(unsigned short index) const | Ogre::Mesh |
getSubMesh(const String &name) const | Ogre::Mesh |
getSubMeshIterator(void) | Ogre::Mesh |
getSubMeshNameMap(void) const | Ogre::Mesh |
getVertexBufferUsage(void) const | Ogre::Mesh |
getVertexDataByTrackHandle(unsigned short handle) | Ogre::Mesh |
hasAnimation(const String &name) const | Ogre::Mesh | virtual
hasSkeleton(void) const | Ogre::Mesh |
hasVertexAnimation(void) const | Ogre::Mesh |
IndexMap typedef | Ogre::Mesh |
isBackgroundLoaded(void) const | Ogre::Resource | virtual
isEdgeListBuilt(void) const | Ogre::Mesh |
isIndexBufferShadowed(void) const | Ogre::Mesh |
isLoaded(void) const | Ogre::Resource | virtual
isLoading() const | Ogre::Resource | virtual
isLodManual(void) const | Ogre::Mesh |
isManuallyLoaded(void) const | Ogre::Resource | virtual
isPrepared(void) const | Ogre::Resource | virtual
isPreparedForShadowVolumes(void) const | Ogre::Mesh |
isReloadable(void) const | Ogre::Resource | virtual
isVertexBufferShadowed(void) const | Ogre::Mesh |
ListenerList typedef | Ogre::Resource | protected
load(bool backgroundThread=false) | Ogre::Resource | virtual
loadImpl(void) | Ogre::Mesh | protected virtual
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
LodValueList typedef | Ogre::Mesh |
mAABB | Ogre::Mesh | protected
mAnimationsList | Ogre::Mesh | protected
mAnimationTypesDirty | Ogre::Mesh | mutable protected
mAutoBuildEdgeLists | Ogre::Mesh | protected
mBoneAssignments | Ogre::Mesh | protected
mBoneAssignmentsOutOfDate | Ogre::Mesh | protected
mBoundRadius | Ogre::Mesh | protected
mCreator | Ogre::Resource | protected
mEdgeListsBuilt | Ogre::Mesh | protected
mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy, VertexData *vertexData) | Ogre::Mesh | protected
mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy) | Ogre::Mesh |
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh |
MeshLodUsageList typedef | Ogre::Mesh |
MeshSerializerImpl class | Ogre::Mesh | friend
MeshSerializerImpl_v1_1 class | Ogre::Mesh | friend
MeshSerializerImpl_v1_2 class | Ogre::Mesh | friend
MeshSerializerImpl_v1_4 class | Ogre::Mesh | friend
mFreshFromDisk | Ogre::Mesh | protected
mGroup | Ogre::Resource | protected
mHandle | Ogre::Resource | protected
mIndexBufferShadowBuffer | Ogre::Mesh | protected
mIndexBufferUsage | Ogre::Mesh | protected
mIsBackgroundLoaded | Ogre::Resource | protected
mIsLodManual | Ogre::Mesh | protected
mIsManual | Ogre::Resource | protected
mListenerList | Ogre::Resource | protected
mLoader | Ogre::Resource | protected
mLoadingState | Ogre::Resource | protected
mLodStrategy | Ogre::Mesh | protected
mMeshLodUsageList | Ogre::Mesh | protected
mName | Ogre::Resource | protected
mNumLods | Ogre::Mesh | protected
mOrigin | Ogre::Resource | protected
mPoseList | Ogre::Mesh | protected
mPosesIncludeNormals | Ogre::Mesh | mutable protected
mPreparedForShadowVolumes | Ogre::Mesh | protected
mSharedVertexDataAnimationIncludesNormals | Ogre::Mesh | mutable protected
mSharedVertexDataAnimationType | Ogre::Mesh | mutable protected
mSize | Ogre::Resource | protected
mSkeleton | Ogre::Mesh | protected
mSkeletonName | Ogre::Mesh | protected
mStateCount | Ogre::Resource | protected
mSubMeshList | Ogre::Mesh | protected
mSubMeshNameMap | Ogre::Mesh | protected
mVertexBufferShadowBuffer | Ogre::Mesh | protected
mVertexBufferUsage | Ogre::Mesh | protected
nameSubMesh(const String &name, ushort index) | Ogre::Mesh |
OGRE_AUTO_MUTEX | Ogre::Resource |
OGRE_MUTEX(mListenerListMutex) | Ogre::Resource | protected
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
organiseTangentsBuffer(VertexData *vertexData, VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet) | Ogre::Mesh | protected
PoseIterator typedef | Ogre::Mesh |
postLoadImpl(void) | Ogre::Mesh | protected virtual
postUnloadImpl(void) | Ogre::Resource | protected virtual
preLoadImpl(void) | Ogre::Resource | protected virtual
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
prepareForShadowVolume(void) | Ogre::Mesh |
prepareImpl(void) | Ogre::Mesh | protected virtual
prepareMatricesForVertexBlend(const Matrix4 **blendMatrices, const Matrix4 *boneMatrices, const IndexMap &indexMap) | Ogre::Mesh | static
preUnloadImpl(void) | Ogre::Resource | protected virtual
reload(void) | Ogre::Resource | virtual
removeAllAnimations(void) | Ogre::Mesh | virtual
removeAllPoses(void) | Ogre::Mesh |
removeAnimation(const String &name) | Ogre::Mesh | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
removeLodLevels(void) | Ogre::Mesh |
removePose(ushort index) | Ogre::Mesh |
removePose(const String &name) | Ogre::Mesh |
Resource() | Ogre::Resource | protected
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setAutoBuildEdgeLists(bool autobuild) | Ogre::Mesh |
setBackgroundLoaded(bool bl) | Ogre::Resource | virtual
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh |
setLodStrategy(LodStrategy *lodStrategy) | Ogre::Mesh |
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | virtual
setSkeletonName(const String &skelName) | Ogre::Mesh |
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh |
sharedBlendIndexToBoneIndexMap | Ogre::Mesh |
sharedVertexData | Ogre::Mesh |
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *const *blendMatrices, size_t numMatrices, bool blendNormals) | Ogre::Mesh | static
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData) | Ogre::Mesh | static
softwareVertexPoseBlend(Real weight, const map< size_t, Vector3 >::type &vertexOffsetMap, const map< size_t, Vector3 >::type &normalsMap, VertexData *targetVertexData) | Ogre::Mesh | static
StringInterface() | Ogre::StringInterface |
SubMesh class | Ogre::Mesh | friend
SubMeshIterator typedef | Ogre::Mesh |
SubMeshList typedef | Ogre::Mesh |
SubMeshNameMap typedef | Ogre::Mesh |
suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex) | Ogre::Mesh |
touch(void) | Ogre::Resource | virtual
unload(void) | Ogre::Resource | virtual
unloadImpl(void) | Ogre::Mesh | protected virtual
unnameSubMesh(const String &name) | Ogre::Mesh |
unprepareImpl(void) | Ogre::Mesh | protected virtual
updateManualLodLevel(ushort index, const String &meshName) | Ogre::Mesh |
updateMaterialForAllSubMeshes(void) | Ogre::Mesh |
VertexBoneAssignmentList typedef | Ogre::Mesh |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimationContainer() | Ogre::AnimationContainer | virtual
~Mesh() | Ogre::Mesh |
~Resource() | Ogre::Resource | virtual
~StringInterface() | Ogre::StringInterface | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.