Ogre::ManualObject Member List

This is the complete list of members for Ogre::ManualObject, including all inherited members.

_getAnimableValueNames(void) | Ogre::AnimableObject | protected
_getCreator(void) const | Ogre::MovableObject | virtual
_getLightList() | Ogre::MovableObject | virtual
_getManager(void) const | Ogre::MovableObject | virtual
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | virtual
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | virtual
_notifyMoved(void) | Ogre::MovableObject | virtual
_updateRenderQueue(RenderQueue *queue) | Ogre::ManualObject | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | virtual
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
AnimableDictionaryMap typedef | Ogre::AnimableObject | protected
AnimableObject() | Ogre::AnimableObject |
begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual
beginUpdate(size_t sectionIndex) | Ogre::ManualObject | virtual
clear(void) | Ogre::ManualObject | virtual
colour(const ColourValue &col) | Ogre::ManualObject | virtual
colour(Real r, Real g, Real b, Real a=1.0f) | Ogre::ManualObject | virtual
convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual
copyTempVertexToBuffer(void) | Ogre::ManualObject | protected virtual
createAnimableDictionary(void) const | Ogre::AnimableObject | protected
createAnimableValue(const String &valueName) | Ogre::AnimableObject | virtual
detachFromParent(void) | Ogre::MovableObject | virtual
end(void) | Ogre::ManualObject | virtual
estimateIndexCount(size_t icount) | Ogre::ManualObject | virtual
estimateVertexCount(size_t vcount) | Ogre::ManualObject | virtual
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | protected virtual
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, size_t &indexBufferUsedSize, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | protected virtual
getAnimableDictionaryName(void) const | Ogre::AnimableObject | protected virtual
getAnimableValueNames(void) const | Ogre::AnimableObject |
getBoundingBox(void) const | Ogre::ManualObject | virtual
getBoundingRadius(void) const | Ogre::ManualObject | virtual
getCastShadows(void) const | Ogre::MovableObject | virtual
getCurrentIndexCount() const | Ogre::ManualObject | virtual
getCurrentVertexCount() const | Ogre::ManualObject | virtual
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | virtual
getDefaultQueryFlags() | Ogre::MovableObject | static
getDefaultVisibilityFlags() | Ogre::MovableObject | static
getDynamic() const | Ogre::ManualObject | virtual
getEdgeList(void) | Ogre::ManualObject | virtual
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | protected
getKeepDeclarationOrder() const | Ogre::ManualObject |
getLightCapBounds(void) const | Ogre::MovableObject | virtual
getLightMask() const | Ogre::MovableObject | virtual
getListener(void) const | Ogre::MovableObject | virtual
getMovableType(void) const | Ogre::ManualObject | virtual
getName(void) const | Ogre::MovableObject | virtual
getNumSections(void) const | Ogre::ManualObject |
getParentNode(void) const | Ogre::MovableObject | virtual
getParentSceneNode(void) const | Ogre::MovableObject | virtual
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | virtual
getQueryFlags(void) const | Ogre::MovableObject | virtual
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | virtual
getRenderingMinPixelSize() const | Ogre::MovableObject | virtual
getRenderQueueGroup(void) const | Ogre::MovableObject | virtual
getSection(unsigned int index) const | Ogre::ManualObject |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::ManualObject | virtual
getTypeFlags(void) const | Ogre::MovableObject | virtual
getUseIdentityProjection(void) const | Ogre::ManualObject |
getUseIdentityView(void) const | Ogre::ManualObject |
getUserAny(void) const | Ogre::MovableObject | virtual
getUserObjectBindings() | Ogre::MovableObject |
getUserObjectBindings() const | Ogre::MovableObject |
getVisibilityFlags(void) const | Ogre::MovableObject | virtual
getVisible(void) const | Ogre::MovableObject | virtual
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual
hasEdgeList(void) | Ogre::ManualObject | virtual
index(uint32 idx) | Ogre::ManualObject | virtual
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | protected virtual
isAttached(void) const | Ogre::MovableObject | virtual
isDebugDisplayEnabled(void) const | Ogre::MovableObject | virtual
isInScene(void) const | Ogre::MovableObject | virtual
isParentTagPoint() const | Ogre::MovableObject | virtual
isVisible(void) const | Ogre::MovableObject | virtual
mAABB | Ogre::ManualObject | protected
ManualObject(const String &name) | Ogre::ManualObject |
mAnyIndexed | Ogre::ManualObject | protected
mBeyondFarDistance | Ogre::MovableObject | protected
mCastShadows | Ogre::MovableObject | protected
mCreator | Ogre::MovableObject | protected
mCurrentSection | Ogre::ManualObject | protected
mCurrentUpdating | Ogre::ManualObject | protected
mDebugDisplay | Ogre::MovableObject | protected
mDeclSize | Ogre::ManualObject | protected
mDynamic | Ogre::ManualObject | protected
mEdgeList | Ogre::ManualObject | protected
mEstIndexCount | Ogre::ManualObject | protected
mEstVertexCount | Ogre::ManualObject | protected
mFirstVertex | Ogre::ManualObject | protected
mKeepDeclarationOrder | Ogre::ManualObject | protected
mLightList | Ogre::MovableObject | mutable protected
mLightListUpdated | Ogre::MovableObject | mutable protected
mLightMask | Ogre::MovableObject | protected
mListener | Ogre::MovableObject | protected
mManager | Ogre::MovableObject | protected
mMinPixelSize | Ogre::MovableObject | protected
mName | Ogre::MovableObject | protected
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | protected
mParentNode | Ogre::MovableObject | protected
mQueryFlags | Ogre::MovableObject | protected
mRadius | Ogre::ManualObject | protected
mRenderingDisabled | Ogre::MovableObject | protected
mRenderQueueID | Ogre::MovableObject | protected
mRenderQueueIDSet | Ogre::MovableObject | protected
mRenderQueuePriority | Ogre::MovableObject | protected
mRenderQueuePrioritySet | Ogre::MovableObject | protected
msAnimableDictionary | Ogre::AnimableObject | protected static
msDefaultQueryFlags | Ogre::MovableObject | protected static
msDefaultVisibilityFlags | Ogre::MovableObject | protected static
mSectionList | Ogre::ManualObject | protected
mShadowRenderables | Ogre::ManualObject | protected
mSquaredUpperDistance | Ogre::MovableObject | protected
mTempIndexBuffer | Ogre::ManualObject | protected
mTempIndexSize | Ogre::ManualObject | protected
mTempVertex | Ogre::ManualObject | protected
mTempVertexBuffer | Ogre::ManualObject | protected
mTempVertexPending | Ogre::ManualObject | protected
mTempVertexSize | Ogre::ManualObject | protected
mTexCoordIndex | Ogre::ManualObject | protected
mUpperDistance | Ogre::MovableObject | protected
mUseIdentityProjection | Ogre::ManualObject | protected
mUseIdentityView | Ogre::ManualObject | protected
mUserObjectBindings | Ogre::MovableObject | protected
mVisibilityFlags | Ogre::MovableObject | protected
mVisible | Ogre::MovableObject | protected
mWorldAABB | Ogre::MovableObject | mutable protected
mWorldBoundingSphere | Ogre::MovableObject | mutable protected
mWorldDarkCapBounds | Ogre::MovableObject | mutable protected
normal(const Vector3 &norm) | Ogre::ManualObject | virtual
normal(Real x, Real y, Real z) | Ogre::ManualObject | virtual
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
position(const Vector3 &pos) | Ogre::ManualObject | virtual
position(Real x, Real y, Real z) | Ogre::ManualObject | virtual
quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::ManualObject | virtual
queryLights(void) const | Ogre::MovableObject | virtual
removeQueryFlags(uint32 flags) | Ogre::MovableObject | virtual
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | virtual
resetTempAreas(void) | Ogre::ManualObject | protected virtual
resizeTempIndexBufferIfNeeded(size_t numInds) | Ogre::ManualObject | protected virtual
resizeTempVertexBufferIfNeeded(size_t numVerts) | Ogre::ManualObject | protected virtual
SectionList typedef | Ogre::ManualObject |
setBoundingBox(const AxisAlignedBox &box) | Ogre::ManualObject |
setCastShadows(bool enabled) | Ogre::MovableObject |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | virtual
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | static
setDynamic(bool dyn) | Ogre::ManualObject | virtual
setKeepDeclarationOrder(bool keepOrder) | Ogre::ManualObject |
setLightMask(uint32 lightMask) | Ogre::MovableObject | virtual
setListener(Listener *listener) | Ogre::MovableObject | virtual
setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual
setQueryFlags(uint32 flags) | Ogre::MovableObject | virtual
setRenderingDistance(Real dist) | Ogre::MovableObject | virtual
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | virtual
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual
setUseIdentityProjection(bool useIdentityProjection) | Ogre::ManualObject |
setUseIdentityView(bool useIdentityView) | Ogre::ManualObject |
setUserAny(const Any &anything) | Ogre::MovableObject | virtual
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | virtual
setVisible(bool visible) | Ogre::MovableObject | virtual
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
tangent(const Vector3 &tan) | Ogre::ManualObject | virtual
tangent(Real x, Real y, Real z) | Ogre::ManualObject | virtual
textureCoord(Real u) | Ogre::ManualObject | virtual
textureCoord(Real u, Real v) | Ogre::ManualObject | virtual
textureCoord(Real u, Real v, Real w) | Ogre::ManualObject | virtual
textureCoord(Real x, Real y, Real z, Real w) | Ogre::ManualObject | virtual
textureCoord(const Vector2 &uv) | Ogre::ManualObject | virtual
textureCoord(const Vector3 &uvw) | Ogre::ManualObject | virtual
textureCoord(const Vector4 &xyzw) | Ogre::ManualObject | virtual
triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::ManualObject | virtual
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | protected virtual
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::ManualObject | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimableObject() | Ogre::AnimableObject | virtual
~ManualObject() | Ogre::ManualObject | virtual
~MovableObject() | Ogre::MovableObject | virtual
~ShadowCaster() | Ogre::ShadowCaster | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.