Ogre::VertexBoneAssignment_s Struct Reference
Core » Animation

Records the assignment of a single vertex to a single bone with the corresponding weight. More...

`#include <OgreVertexBoneAssignment.h>`

## Public Attributes

unsigned short | boneIndex
unsigned int | vertexIndex
Real | weight

## Detailed Description

Records the assignment of a single vertex to a single bone with the corresponding weight.

Remarks
  This simple struct simply holds a vertex index, bone index and weight representing the assignment of a vertex to a bone for skeletal animation. There may be many of these per vertex if blended vertex assignments are allowed.

Definition at line 50 of file OgreVertexBoneAssignment.h.

## Member Data Documentation

## boneIndex

unsigned short Ogre::VertexBoneAssignment_s::boneIndex

Definition at line 53 of file OgreVertexBoneAssignment.h.

## vertexIndex

unsigned int Ogre::VertexBoneAssignment_s::vertexIndex

Definition at line 52 of file OgreVertexBoneAssignment.h.

## weight

Real Ogre::VertexBoneAssignment_s::weight

Definition at line 54 of file OgreVertexBoneAssignment.h.

The documentation for this struct was generated from the following file:

- OgreVertexBoneAssignment.h

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