OgreStdHeaders.h
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#ifndef __StdHeaders_H__
#define __StdHeaders_H__
#ifdef __BORLANDC__
#define __STD_ALGORITHM
#endif
#if defined ( OGRE_GCC_VISIBILITY ) && ((OGRE_PLATFORM == OGRE_PLATFORM_APPLE && !__LP64__) && OGRE_PLATFORM != OGRE_PLATFORM_APPLE_IOS)
/* Until libstdc++ for gcc 4.2 is released, we have to declare all
* symbols in libstdc++.so externally visible, otherwise we end up
* with them marked as hidden by -fvisible=hidden.
*
* See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=20218
*
* Due to a more strict linker included with Xcode 4, this is disabled on Mac OS X and iOS.
* The reason? It changes the visibility of Boost functions. The mismatch between visibility Boost when used in Ogre (default)
* and Boost when compiled (hidden) results in mysterious link errors such as "Bad codegen, pointer diff".
*/
# pragma GCC visibility push(default)
#endif
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <cstring>
#include <cstdarg>
#include <cmath>
// STL containers
#include <vector>
#include <map>
#include <string>
#include <set>
#include <list>
#include <deque>
#include <queue>
#include <bitset>
// Note - not in the original STL, but exists in SGI STL and STLport
// For gcc 4.3 see http://gcc.gnu.org/gcc-4.3/changes.html
#if (OGRE_COMPILER == OGRE_COMPILER_GNUC) && !defined(STLPORT)
# if OGRE_COMP_VER >= 430
# include <tr1/unordered_map>
# include <tr1/unordered_set>
# else
# include <ext/hash_map>
# include <ext/hash_set>
# endif
#elif (OGRE_COMPILER == OGRE_COMPILER_CLANG)
# if defined(_LIBCPP_VERSION)
# include <unordered_map>
# include <unordered_set>
# else
# include <tr1/unordered_map>
# include <tr1/unordered_set>
# endif
#elif !defined(STLPORT)
# if (OGRE_COMPILER == OGRE_COMPILER_MSVC) && _MSC_FULL_VER >= 150030729 // VC++ 9.0 SP1+
# include <unordered_map>
# include <unordered_set>
# elif OGRE_THREAD_PROVIDER == 1
# include <boost/unordered_map.hpp>
# include <boost/unordered_set.hpp>
# else
# error "Your compiler doesn't support unordered_set and unordered_map. Try to compile Ogre with Boost or STLPort."
# endif
#endif
// STL algorithms & functions
#include <algorithm>
#include <functional>
#include <limits>
// C++ Stream stuff
#include <fstream>
#include <iostream>
#include <iomanip>
#include <sstream>
#ifdef __BORLANDC__
namespace Ogre
{
using namespace std;
}
#endif
extern "C" {
# include <sys/types.h>
# include <sys/stat.h>
}
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WINRT
# undef min
# undef max
# if defined( __MINGW32__ )
# include <unistd.h>
# endif
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX || OGRE_PLATFORM == OGRE_PLATFORM_ANDROID
extern "C" {
# include <unistd.h>
# include <dlfcn.h>
}
#endif
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE || OGRE_PLATFORM == OGRE_PLATFORM_APPLE_IOS
extern "C" {
# include <unistd.h>
# include <sys/param.h>
# include <CoreFoundation/CoreFoundation.h>
}
#endif
#if defined ( OGRE_GCC_VISIBILITY ) && ((OGRE_PLATFORM == OGRE_PLATFORM_APPLE && !__LP64__) && OGRE_PLATFORM != OGRE_PLATFORM_APPLE_IOS)
# pragma GCC visibility pop
#endif
#endif
std
Definition: OgreSmallVector.h:798
Ogre
Definition: OgreAndroidLogListener.h:34

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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.