OgreSimpleRenderable.h
Go to the documentation of this file.
/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/
Copyright (c) 2000-2013 Torus Knot Software Ltd
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-----------------------------------------------------------------------------
*/
#ifndef __SimpleRenderable_H__
#define __SimpleRenderable_H__
#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreAxisAlignedBox.h"
#include "OgreMaterial.h"
#include "OgreHeaderPrefix.h"
namespace Ogre {
class _OgreExport SimpleRenderable : public MovableObject, public Renderable
{
protected:
RenderOperation mRenderOp;
Matrix4 mWorldTransform;
AxisAlignedBox mBox;
String mMatName;
MaterialPtr mMaterial;
SceneManager *mParentSceneManager;
Camera *mCamera;
static uint msGenNameCount;
public:
SimpleRenderable();
SimpleRenderable(const String& name);
virtual void setMaterial( const String& matName );
virtual const MaterialPtr& getMaterial(void) const;
virtual void setRenderOperation( const RenderOperation& rend );
virtual void getRenderOperation(RenderOperation& op);
void setWorldTransform( const Matrix4& xform );
virtual void getWorldTransforms( Matrix4* xform ) const;
virtual void _notifyCurrentCamera(Camera* cam);
void setBoundingBox( const AxisAlignedBox& box );
virtual const AxisAlignedBox& getBoundingBox(void) const;
virtual void _updateRenderQueue(RenderQueue* queue);
void visitRenderables(Renderable::Visitor* visitor,
bool debugRenderables = false);
virtual ~SimpleRenderable();
virtual const String& getMovableType(void) const;
const LightList& getLights(void) const;
};
}
#include "OgreHeaderSuffix.h"
#endif
Ogre::Renderable
Abstract class defining the interface all renderable objects must implement.
Definition: OgreRenderable.h:63
OgreAxisAlignedBox.h
_OgreExport
#define _OgreExport
Definition: OgrePlatform.h:257
Ogre::MovableObject
Abstract class defining a movable object in a scene.
Definition: OgreMovableObject.h:60
Ogre::uint
unsigned int uint
Definition: OgrePrerequisites.h:114
OgreRenderable.h
OgreMovableObject.h
Ogre::SimpleRenderable::mRenderOp
RenderOperation mRenderOp
Definition: OgreSimpleRenderable.h:53
Ogre::RenderQueue
Class to manage the scene object rendering queue.
Definition: OgreRenderQueue.h:92
Ogre::Matrix4
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: OgreMatrix4.h:78
OgrePrerequisites.h
Ogre::SimpleRenderable::mMaterial
MaterialPtr mMaterial
Definition: OgreSimpleRenderable.h:59
Ogre::HashedVector
A hashed vector.
Definition: OgreCommon.h:332
Ogre::Renderable::Visitor
Visitor object that can be used to iterate over a collection of Renderable instances abstractly...
Definition: OgreRenderable.h:377
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::Camera
A viewpoint from which the scene will be rendered.
Definition: OgreCamera.h:86
OgreHeaderSuffix.h
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::SimpleRenderable::msGenNameCount
static uint msGenNameCount
Static member used to automatically generate names for SimpleRendaerable objects. ...
Definition: OgreSimpleRenderable.h:68
Ogre::SharedPtr< Material >
OgreHeaderPrefix.h
Ogre::SimpleRenderable::mWorldTransform
Matrix4 mWorldTransform
Definition: OgreSimpleRenderable.h:55
Ogre::RenderOperation
&#39;New&#39; rendering operation using vertex buffers.
Definition: OgreRenderOperation.h:45
Ogre::SimpleRenderable::mParentSceneManager
SceneManager * mParentSceneManager
The scene manager for the current frame.
Definition: OgreSimpleRenderable.h:62
OgreMaterial.h
Ogre::SimpleRenderable::mBox
AxisAlignedBox mBox
Definition: OgreSimpleRenderable.h:56
Ogre::SimpleRenderable::mMatName
String mMatName
Definition: OgreSimpleRenderable.h:58
Ogre::AxisAlignedBox
A 3D box aligned with the x/y/z axes.
Definition: OgreAxisAlignedBox.h:54
Ogre::SceneManager
Manages the organisation and rendering of a &#39;scene&#39; i.e.
Definition: OgreSceneManager.h:143
Ogre::SimpleRenderable
Simple implementation of MovableObject and Renderable for single-part custom objects.
Definition: OgreSimpleRenderable.h:50
Ogre::SimpleRenderable::mCamera
Camera * mCamera
The camera for the current frame.
Definition: OgreSimpleRenderable.h:65

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.