Ogre::SceneManager Member List

This is the complete list of members for Ogre::SceneManager, including all inherited members.

_addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager |
_applySceneAnimations(void) | Ogre::SceneManager | virtual
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | virtual
_areShadowsSuppressed(void) const | Ogre::SceneManager | virtual
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::SceneManager | virtual
_getActiveCompositorChain() const | Ogre::SceneManager | virtual
_getCombinedVisibilityMask(void) const | Ogre::SceneManager |
_getCurrentRenderStage() | Ogre::SceneManager |
_getLightsAffectingFrustum(void) const | Ogre::SceneManager | virtual
_getLightsDirtyCounter(void) const | Ogre::SceneManager |
_handleLodEvents() | Ogre::SceneManager |
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager | virtual
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | virtual
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |
_notifyLightsDirty(void) | Ogre::SceneManager | virtual
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |
_pauseRendering() | Ogre::SceneManager | virtual
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | virtual
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | virtual
_queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | virtual
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | virtual
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays) | Ogre::SceneManager | virtual
_renderVisibleObjects(void) | Ogre::SceneManager | virtual
_resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual
_setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | virtual
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual
_setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true) | Ogre::SceneManager | virtual
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual
_suppressShadows(bool suppress) | Ogre::SceneManager | virtual
_updateSceneGraph(Camera *cam) | Ogre::SceneManager | virtual
addListener(Listener *s) | Ogre::SceneManager | virtual
addLodListener(LodListener *listener) | Ogre::SceneManager |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual
addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
AnimationIterator typedef | Ogre::SceneManager |
AnimationList typedef | Ogre::SceneManager | protected
AutoTrackingSceneNodes typedef | Ogre::SceneManager | protected
bindGpuProgram(GpuProgram *prog) | Ogre::SceneManager | protected virtual
BoxPlane enum name | Ogre::SceneManager | protected
BP_BACK enum value | Ogre::SceneManager | protected
BP_DOWN enum value | Ogre::SceneManager | protected
BP_FRONT enum value | Ogre::SceneManager | protected
BP_LEFT enum value | Ogre::SceneManager | protected
BP_RIGHT enum value | Ogre::SceneManager | protected
BP_UP enum value | Ogre::SceneManager | protected
buildAndSetLightClip(const LightList &ll) | Ogre::SceneManager | protected virtual
buildAndSetScissor(const LightList &ll, const Camera *cam) | Ogre::SceneManager | protected virtual
buildLightClip(const Light *l, PlaneList &planes) | Ogre::SceneManager | protected virtual
buildScissor(const Light *l, const Camera *cam, RealRect &rect) | Ogre::SceneManager | protected virtual
CameraIterator typedef | Ogre::SceneManager |
CameraList typedef | Ogre::SceneManager | protected
CamVisibleObjectsMap typedef | Ogre::SceneManager | protected
checkCachedLightClippingInfo() | Ogre::SceneManager | protected virtual
clearScene(void) | Ogre::SceneManager | virtual
clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | virtual
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual
createAnimationState(const String &animName) | Ogre::SceneManager | virtual
createAutoParamDataSource(void) const | Ogre::SceneManager | protected virtual
createBillboardChain(const String &name) | Ogre::SceneManager | virtual
createBillboardChain() | Ogre::SceneManager | virtual
createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | virtual
createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual
createCamera(const String &name) | Ogre::SceneManager | virtual
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager | virtual
createEntity(const String &meshName) | Ogre::SceneManager | virtual
createEntity(const MeshPtr &pMesh) | Ogre::SceneManager | virtual
createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | virtual
createEntity(PrefabType ptype) | Ogre::SceneManager | virtual
createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | virtual
createInstancedGeometry(const String &name) | Ogre::SceneManager | virtual
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual
createIntersectionQuery(uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createLight(const String &name) | Ogre::SceneManager | virtual
createLight() | Ogre::SceneManager | virtual
createManualObject(const String &name) | Ogre::SceneManager | virtual
createManualObject() | Ogre::SceneManager | virtual
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | virtual
createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | virtual
createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager | virtual
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createRibbonTrail(const String &name) | Ogre::SceneManager | virtual
createRibbonTrail() | Ogre::SceneManager | virtual
createSceneNode(void) | Ogre::SceneManager | virtual
createSceneNode(const String &name) | Ogre::SceneManager | virtual
createSceneNodeImpl(void) | Ogre::SceneManager | protected virtual
createSceneNodeImpl(const String &name) | Ogre::SceneManager | protected virtual
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName) | Ogre::SceneManager | protected virtual
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName) | Ogre::SceneManager | protected virtual
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createStaticGeometry(const String &name) | Ogre::SceneManager | virtual
deriveShadowCasterPass(const Pass *pass) | Ogre::SceneManager | protected virtual
deriveShadowReceiverPass(const Pass *pass) | Ogre::SceneManager | protected virtual
destroyAllAnimations(void) | Ogre::SceneManager | virtual
destroyAllAnimationStates(void) | Ogre::SceneManager | virtual
destroyAllBillboardChains(void) | Ogre::SceneManager | virtual
destroyAllBillboardSets(void) | Ogre::SceneManager | virtual
destroyAllCameras(void) | Ogre::SceneManager | virtual
destroyAllEntities(void) | Ogre::SceneManager | virtual
destroyAllInstancedGeometry(void) | Ogre::SceneManager | virtual
destroyAllInstanceManagers(void) | Ogre::SceneManager | virtual
destroyAllLights(void) | Ogre::SceneManager | virtual
destroyAllManualObjects(void) | Ogre::SceneManager | virtual
destroyAllMovableObjects(void) | Ogre::SceneManager | virtual
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual
destroyAllParticleSystems(void) | Ogre::SceneManager | virtual
destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual
destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual
destroyAnimation(const String &name) | Ogre::SceneManager | virtual
destroyAnimationState(const String &name) | Ogre::SceneManager | virtual
destroyBillboardChain(BillboardChain *obj) | Ogre::SceneManager | virtual
destroyBillboardChain(const String &name) | Ogre::SceneManager | virtual
destroyBillboardSet(BillboardSet *set) | Ogre::SceneManager | virtual
destroyBillboardSet(const String &name) | Ogre::SceneManager | virtual
destroyCamera(Camera *cam) | Ogre::SceneManager | virtual
destroyCamera(const String &name) | Ogre::SceneManager | virtual
destroyEntity(Entity *ent) | Ogre::SceneManager | virtual
destroyEntity(const String &name) | Ogre::SceneManager | virtual
destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager | virtual
destroyInstancedGeometry(InstancedGeometry *geom) | Ogre::SceneManager | virtual
destroyInstancedGeometry(const String &name) | Ogre::SceneManager | virtual
destroyInstanceManager(const String &name) | Ogre::SceneManager | virtual
destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager | virtual
destroyLight(const String &name) | Ogre::SceneManager | virtual
destroyLight(Light *light) | Ogre::SceneManager | virtual
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual
destroyManualObject(const String &name) | Ogre::SceneManager | virtual
destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | virtual
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual
destroyParticleSystem(const String &name) | Ogre::SceneManager | virtual
destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual
destroyRibbonTrail(RibbonTrail *obj) | Ogre::SceneManager | virtual
destroyRibbonTrail(const String &name) | Ogre::SceneManager | virtual
destroySceneNode(const String &name) | Ogre::SceneManager | virtual
destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual
destroyShadowTextures(void) | Ogre::SceneManager | protected virtual
destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | virtual
destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual
ensureShadowTexturesCreated() | Ogre::SceneManager | protected virtual
ENTITY_TYPE_MASK | Ogre::SceneManager | static
EntityMaterialLodChangedEventList typedef | Ogre::SceneManager | protected
EntityMeshLodChangedEventList typedef | Ogre::SceneManager | protected
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | virtual
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | virtual
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual
extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | virtual
extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
findLightsAffectingFrustum(const Camera *camera) | Ogre::SceneManager | protected virtual
findShadowCastersForLight(const Light *light, const Camera *camera) | Ogre::SceneManager | protected virtual
firePostFindVisibleObjects(Viewport *v) | Ogre::SceneManager | protected virtual
firePostRenderQueues() | Ogre::SceneManager | protected virtual
firePostUpdateSceneGraph(Camera *camera) | Ogre::SceneManager | protected virtual
firePreFindVisibleObjects(Viewport *v) | Ogre::SceneManager | protected virtual
firePreRenderQueues() | Ogre::SceneManager | protected virtual
firePreUpdateSceneGraph(Camera *camera) | Ogre::SceneManager | protected virtual
fireRenderQueueEnded(uint8 id, const String &invocation) | Ogre::SceneManager | protected virtual
fireRenderQueueStarted(uint8 id, const String &invocation) | Ogre::SceneManager | protected virtual
fireRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges) | Ogre::SceneManager | protected virtual
fireSceneManagerDestroyed() | Ogre::SceneManager | protected virtual
fireShadowTexturesPreCaster(Light *light, Camera *camera, size_t iteration) | Ogre::SceneManager | protected virtual
fireShadowTexturesPreReceiver(Light *light, Frustum *f) | Ogre::SceneManager | protected virtual
fireShadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager | protected virtual
FRUSTUM_TYPE_MASK | Ogre::SceneManager | static
FX_TYPE_MASK | Ogre::SceneManager | static
getAmbientLight(void) const | Ogre::SceneManager |
getAnimation(const String &name) const | Ogre::SceneManager | virtual
getAnimationIterator(void) | Ogre::SceneManager |
getAnimations() const | Ogre::SceneManager |
getAnimationState(const String &animName) const | Ogre::SceneManager | virtual
getAnimationStateIterator(void) | Ogre::SceneManager |
getBillboardChain(const String &name) const | Ogre::SceneManager | virtual
getBillboardSet(const String &name) const | Ogre::SceneManager | virtual
getCamera(const String &name) const | Ogre::SceneManager | virtual
getCameraIterator(void) | Ogre::SceneManager |
getCameraRelativeRendering() const | Ogre::SceneManager | virtual
getCameras() const | Ogre::SceneManager |
getCurrentViewport(void) const | Ogre::SceneManager |
getDestinationRenderSystem() | Ogre::SceneManager |
getDisplaySceneNodes(void) const | Ogre::SceneManager | virtual
getEntity(const String &name) const | Ogre::SceneManager | virtual
getFindVisibleObjects(void) | Ogre::SceneManager | virtual
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | virtual
getFogColour(void) const | Ogre::SceneManager | virtual
getFogDensity(void) const | Ogre::SceneManager | virtual
getFogEnd(void) const | Ogre::SceneManager | virtual
getFogMode(void) const | Ogre::SceneManager | virtual
getFogStart(void) const | Ogre::SceneManager | virtual
getInstancedGeometry(const String &name) const | Ogre::SceneManager | virtual
getInstanceManager(const String &managerName) const | Ogre::SceneManager | virtual
getLight(const String &name) const | Ogre::SceneManager | virtual
getLightClippingPlanes(Light *l) | Ogre::SceneManager | virtual
getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager | virtual
getManualObject(const String &name) const | Ogre::SceneManager | virtual
getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | virtual
getMovableObjectCollection(const String &typeName) | Ogre::SceneManager | protected
getMovableObjectCollection(const String &typeName) const | Ogre::SceneManager | protected
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual
getName(void) const | Ogre::SceneManager |
getNormaliseNormalsOnScale() const | Ogre::SceneManager | virtual
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | virtual
getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | virtual
getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | virtual
getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | virtual
getParticleSystem(const String &name) const | Ogre::SceneManager | virtual
getQueuedRenderableVisitor(void) const | Ogre::SceneManager |
getRenderQueue(void) | Ogre::SceneManager | virtual
getRibbonTrail(const String &name) const | Ogre::SceneManager | virtual
getRootSceneNode(void) | Ogre::SceneManager | virtual
getSceneNode(const String &name) const | Ogre::SceneManager | virtual
getShadowCameraSetup() const | Ogre::SceneManager | virtual
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager |
getShadowCasterRenderBackFaces() const | Ogre::SceneManager | virtual
getShadowColour(void) const | Ogre::SceneManager | virtual
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | virtual
getShadowFarDistance(void) const | Ogre::SceneManager | virtual
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | virtual
getShadowIndexBufferSize(void) const | Ogre::SceneManager | virtual
getShadowTechnique(void) const | Ogre::SceneManager | virtual
getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | virtual
getShadowTextureConfigIterator() const | Ogre::SceneManager |
getShadowTextureCount(void) const | Ogre::SceneManager |
getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager |
getShadowTextureSelfShadow(void) const | Ogre::SceneManager | virtual
getShadowUseLightClipPlanes() const | Ogre::SceneManager | virtual
getShowBoundingBoxes() const | Ogre::SceneManager | virtual
getShowDebugShadows(void) const | Ogre::SceneManager | virtual
getSkyBoxGenParameters(void) const | Ogre::SceneManager | virtual
getSkyBoxNode(void) const | Ogre::SceneManager | virtual
getSkyDomeGenParameters(void) const | Ogre::SceneManager | virtual
getSkyDomeNode(void) const | Ogre::SceneManager | virtual
getSkyPlaneGenParameters(void) const | Ogre::SceneManager | virtual
getSkyPlaneNode(void) const | Ogre::SceneManager | virtual
getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | virtual
getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual
getTypeName(void) const =0 | Ogre::SceneManager | pure virtual
getVisibilityMask(void) | Ogre::SceneManager | virtual
getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager |
getWorldGeometryRenderQueue(void) | Ogre::SceneManager | virtual
hasAnimation(const String &name) const | Ogre::SceneManager | virtual
hasAnimationState(const String &name) const | Ogre::SceneManager | virtual
hasBillboardChain(const String &name) const | Ogre::SceneManager | virtual
hasBillboardSet(const String &name) const | Ogre::SceneManager | virtual
hasCamera(const String &name) const | Ogre::SceneManager | virtual
hasEntity(const String &name) const | Ogre::SceneManager | virtual
hasInstanceManager(const String &managerName) const | Ogre::SceneManager | virtual
hasLight(const String &name) const | Ogre::SceneManager | virtual
hasManualObject(const String &name) const | Ogre::SceneManager | virtual
hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | virtual
hasOption(const String &strKey) const | Ogre::SceneManager | virtual
hasParticleSystem(const String &name) const | Ogre::SceneManager | virtual
hasRibbonTrail(const String &name) const | Ogre::SceneManager | virtual
hasSceneNode(const String &name) const | Ogre::SceneManager | virtual
hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual
IlluminationRenderStage enum name | Ogre::SceneManager |
initRenderQueue(void) | Ogre::SceneManager | protected virtual
initShadowVolumeMaterials(void) | Ogre::SceneManager | protected virtual
injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual
InstancedGeometryList typedef | Ogre::SceneManager | protected
InstanceManagerMap typedef | Ogre::SceneManager | protected
InstanceManagerVec typedef | Ogre::SceneManager | protected
IRS_NONE enum value | Ogre::SceneManager |
IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |
isLateMaterialResolving() const | Ogre::SceneManager | virtual
isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager | virtual
isShadowTechniqueAdditive(void) const | Ogre::SceneManager | virtual
isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | virtual
isShadowTechniqueInUse(void) const | Ogre::SceneManager | virtual
isShadowTechniqueModulative(void) const | Ogre::SceneManager | virtual
isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | virtual
isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | virtual
isSkyBoxEnabled(void) const | Ogre::SceneManager | virtual
isSkyDomeEnabled(void) const | Ogre::SceneManager | virtual
isSkyPlaneEnabled(void) const | Ogre::SceneManager | virtual
LIGHT_TYPE_MASK | Ogre::SceneManager | static
LightClippingInfoMap typedef | Ogre::SceneManager | protected
LightInfoList typedef | Ogre::SceneManager | protected
ListenerList typedef | Ogre::SceneManager | protected
LodListenerSet typedef | Ogre::SceneManager | protected
mActiveCompositorChain | Ogre::SceneManager | protected
mActiveQueuedRenderableVisitor | Ogre::SceneManager | protected
mAmbientLight | Ogre::SceneManager | protected
mAnimationsList | Ogre::SceneManager | protected
mAnimationStates | Ogre::SceneManager | protected
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | virtual
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager | virtual
mAutoParamDataSource | Ogre::SceneManager | protected
mAutoTrackingSceneNodes | Ogre::SceneManager | protected
mCachedLightInfos | Ogre::SceneManager | protected
mCachedViewMatrix | Ogre::SceneManager | protected
mCameraInProgress | Ogre::SceneManager | protected
mCameraRelativePosition | Ogre::SceneManager | protected
mCameraRelativeRendering | Ogre::SceneManager | protected
mCameras | Ogre::SceneManager | protected
mCamVisibleObjectsMap | Ogre::SceneManager | protected
mCurrentShadowTexture | Ogre::SceneManager | protected
mCurrentViewport | Ogre::SceneManager | protected
mDebugShadows | Ogre::SceneManager | protected
mDefaultQueuedRenderableVisitor | Ogre::SceneManager | protected
mDefaultShadowCameraSetup | Ogre::SceneManager | protected
mDefaultShadowFarDist | Ogre::SceneManager | protected
mDefaultShadowFarDistSquared | Ogre::SceneManager | protected
mDestRenderSystem | Ogre::SceneManager | protected
mDirtyInstanceManagers | Ogre::SceneManager | protected
mDirtyInstanceMgrsTmp | Ogre::SceneManager | protected
mDisplayNodes | Ogre::SceneManager | protected
mEntityMaterialLodChangedEvents | Ogre::SceneManager | protected
mEntityMeshLodChangedEvents | Ogre::SceneManager | protected
mFindVisibleObjects | Ogre::SceneManager | protected
mFiniteExtrusionParams | Ogre::SceneManager | protected
mFlipCullingOnNegativeScale | Ogre::SceneManager | protected
mFogColour | Ogre::SceneManager | protected
mFogDensity | Ogre::SceneManager | protected
mFogEnd | Ogre::SceneManager | protected
mFogMode | Ogre::SceneManager | protected
mFogStart | Ogre::SceneManager | protected
mFullScreenQuad | Ogre::SceneManager | protected
mGpuParamsDirty | Ogre::SceneManager | protected
mIlluminationStage | Ogre::SceneManager | protected
mInfiniteExtrusionParams | Ogre::SceneManager | protected
mInstancedGeometryList | Ogre::SceneManager | protected
mInstanceManagerMap | Ogre::SceneManager | protected
mLastFrameNumber | Ogre::SceneManager | protected
mLastLightHash | Ogre::SceneManager | protected
mLastLightHashGpuProgram | Ogre::SceneManager | protected
mLastLightLimit | Ogre::SceneManager | protected
mLastRenderQueueInvocationCustom | Ogre::SceneManager | protected
mLateMaterialResolving | Ogre::SceneManager | protected
mLightClippingInfoMap | Ogre::SceneManager | protected
mLightClippingInfoMapFrameNumber | Ogre::SceneManager | protected
mLightsAffectingFrustum | Ogre::SceneManager | protected
mLightsDirtyCounter | Ogre::SceneManager | protected
mListeners | Ogre::SceneManager | protected
mLodListeners | Ogre::SceneManager | protected
mMovableNameGenerator | Ogre::SceneManager | protected
mMovableObjectCollectionMap | Ogre::SceneManager | protected
mMovableObjectLodChangedEvents | Ogre::SceneManager | protected
mName | Ogre::SceneManager | protected
mNormaliseNormalsOnScale | Ogre::SceneManager | protected
mNullShadowTexture | Ogre::SceneManager | protected
MovableObjectCollectionMap typedef | Ogre::SceneManager | protected
MovableObjectIterator typedef | Ogre::SceneManager |
MovableObjectLodChangedEventList typedef | Ogre::SceneManager | protected
MovableObjectMap typedef | Ogre::SceneManager | protected
mPassCullingMode | Ogre::SceneManager | protected
mRenderObjectListeners | Ogre::SceneManager | protected
mRenderQueue | Ogre::SceneManager | protected
mRenderQueueListeners | Ogre::SceneManager | protected
mResetIdentityProj | Ogre::SceneManager | protected
mResetIdentityView | Ogre::SceneManager | protected
mSceneNodes | Ogre::SceneManager | protected
mSceneRoot | Ogre::SceneManager | protected
mShadowAdditiveLightClip | Ogre::SceneManager | protected
mShadowCamLightMapping | Ogre::SceneManager | protected
mShadowCasterAABBQuery | Ogre::SceneManager | protected
mShadowCasterList | Ogre::SceneManager | protected
mShadowCasterPlainBlackPass | Ogre::SceneManager | protected
mShadowCasterQueryListener | Ogre::SceneManager | protected
mShadowCasterRenderBackFaces | Ogre::SceneManager | protected
mShadowCasterSphereQuery | Ogre::SceneManager | protected
mShadowColour | Ogre::SceneManager | protected
mShadowDebugPass | Ogre::SceneManager | protected
mShadowDirLightExtrudeDist | Ogre::SceneManager | protected
mShadowIndexBuffer | Ogre::SceneManager | protected
mShadowIndexBufferSize | Ogre::SceneManager | protected
mShadowIndexBufferUsedSize | Ogre::SceneManager | protected
mShadowMaterialInitDone | Ogre::SceneManager | protected
mShadowModulativePass | Ogre::SceneManager | protected
mShadowReceiverPass | Ogre::SceneManager | protected
mShadowStencilPass | Ogre::SceneManager | protected
mShadowTechnique | Ogre::SceneManager | protected
mShadowTextureCameras | Ogre::SceneManager | protected
mShadowTextureConfigDirty | Ogre::SceneManager | protected
mShadowTextureConfigList | Ogre::SceneManager | protected
mShadowTextureCountPerType | Ogre::SceneManager | protected
mShadowTextureCurrentCasterLightList | Ogre::SceneManager | protected
mShadowTextureCustomCasterFPParams | Ogre::SceneManager | protected
mShadowTextureCustomCasterFragmentProgram | Ogre::SceneManager | protected
mShadowTextureCustomCasterPass | Ogre::SceneManager | protected
mShadowTextureCustomCasterVertexProgram | Ogre::SceneManager | protected
mShadowTextureCustomCasterVPParams | Ogre::SceneManager | protected
mShadowTextureCustomReceiverFPParams | Ogre::SceneManager | protected
mShadowTextureCustomReceiverFragmentProgram | Ogre::SceneManager | protected
mShadowTextureCustomReceiverPass | Ogre::SceneManager | protected
mShadowTextureCustomReceiverVertexProgram | Ogre::SceneManager | protected
mShadowTextureCustomReceiverVPParams | Ogre::SceneManager | protected
mShadowTextureFadeEnd | Ogre::SceneManager | protected
mShadowTextureFadeStart | Ogre::SceneManager | protected
mShadowTextureIndexLightList | Ogre::SceneManager | protected
mShadowTextureOffset | Ogre::SceneManager | protected
mShadowTextures | Ogre::SceneManager | protected
mShadowTextureSelfShadow | Ogre::SceneManager | protected
mShadowUseInfiniteFarPlane | Ogre::SceneManager | protected
mShowBoundingBoxes | Ogre::SceneManager | protected
mSkyBoxEnabled | Ogre::SceneManager | protected
mSkyBoxGenParameters | Ogre::SceneManager | protected
mSkyBoxNode | Ogre::SceneManager | protected
mSkyBoxObj | Ogre::SceneManager | protected
mSkyBoxOrientation | Ogre::SceneManager | protected
mSkyBoxRenderQueue | Ogre::SceneManager | protected
mSkyDomeEnabled | Ogre::SceneManager | protected
mSkyDomeEntity | Ogre::SceneManager | protected
mSkyDomeGenParameters | Ogre::SceneManager | protected
mSkyDomeNode | Ogre::SceneManager | protected
mSkyDomeOrientation | Ogre::SceneManager | protected
mSkyDomeRenderQueue | Ogre::SceneManager | protected
mSkyPlane | Ogre::SceneManager | protected
mSkyPlaneEnabled | Ogre::SceneManager | protected
mSkyPlaneEntity | Ogre::SceneManager | protected
mSkyPlaneGenParameters | Ogre::SceneManager | protected
mSkyPlaneNode | Ogre::SceneManager | protected
mSkyPlaneRenderQueue | Ogre::SceneManager | protected
mSpecialCaseQueueList | Ogre::SceneManager | protected
mSpecialCaseQueueMode | Ogre::SceneManager | protected
mStaticGeometryList | Ogre::SceneManager | protected
mSuppressRenderStateChanges | Ogre::SceneManager | protected
mSuppressShadows | Ogre::SceneManager | protected
mTempXform | Ogre::SceneManager | protected
mTestLightInfos | Ogre::SceneManager | protected
mVisibilityMask | Ogre::SceneManager | protected
mWorldGeometryRenderQueue | Ogre::SceneManager | protected
OGRE_MUTEX(mMovableObjectCollectionMapMutex) | Ogre::SceneManager | protected
OGRE_MUTEX(mAnimationsListMutex) | Ogre::SceneManager | protected
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
PrefabType enum name | Ogre::SceneManager |
prepareRenderQueue(void) | Ogre::SceneManager | protected virtual
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | virtual
prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | virtual
PT_CUBE enum value | Ogre::SceneManager |
PT_PLANE enum value | Ogre::SceneManager |
PT_SPHERE enum value | Ogre::SceneManager |
removeListener(Listener *s) | Ogre::SceneManager | virtual
removeLodListener(LodListener *listener) | Ogre::SceneManager |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual
removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | virtual
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
RenderObjectListenerList typedef | Ogre::SceneManager | protected
renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | protected virtual
RenderQueueListenerList typedef | Ogre::SceneManager | protected
renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | protected
renderShadowVolumesToStencil(const Light *light, const Camera *cam, bool calcScissor) | Ogre::SceneManager | protected virtual
renderSingleObject(Renderable *rend, const Pass *pass, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | protected virtual
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | protected virtual
renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | protected virtual
renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s) | Ogre::SceneManager | protected virtual
renderVisibleObjectsDefaultSequence(void) | Ogre::SceneManager | protected virtual
resetLightClip() | Ogre::SceneManager | protected virtual
resetScissor() | Ogre::SceneManager | protected virtual
resetViewProjMode(bool fixedFunction) | Ogre::SceneManager | protected virtual
SceneManager(const String &instanceName) | Ogre::SceneManager |
SceneMgrQueuedRenderableVisitor class | Ogre::SceneManager | friend
SceneNodeList typedef | Ogre::SceneManager | protected
SCRQM_EXCLUDE enum value | Ogre::SceneManager |
SCRQM_INCLUDE enum value | Ogre::SceneManager |
setAmbientLight(const ColourValue &colour) | Ogre::SceneManager |
setCameraRelativeRendering(bool rel) | Ogre::SceneManager | virtual
setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual
setFindVisibleObjects(bool find) | Ogre::SceneManager | virtual
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | virtual
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | virtual
setNormaliseNormalsOnScale(bool n) | Ogre::SceneManager | virtual
setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | virtual
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager |
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager | virtual
setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | virtual
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | virtual
setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual
setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | virtual
setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | virtual
setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual
setShadowTextureConfig(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | virtual
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | virtual
setShadowTextureCount(size_t count) | Ogre::SceneManager | virtual
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager |
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | virtual
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | virtual
setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | virtual
setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | virtual
setShadowTextureReceiverMaterial(const String &name) | Ogre::SceneManager | virtual
setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | virtual
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | virtual
setShadowTextureSize(unsigned short size) | Ogre::SceneManager | virtual
setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | virtual
setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | virtual
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | protected virtual
setShowDebugShadows(bool debug) | Ogre::SceneManager | virtual
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
setSkyBoxEnabled(bool enable) | Ogre::SceneManager | virtual
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
setSkyDomeEnabled(bool enable) | Ogre::SceneManager | virtual
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual
setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | virtual
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | virtual
setViewMatrix(const Matrix4 &m) | Ogre::SceneManager | protected virtual
setViewport(Viewport *vp) | Ogre::SceneManager | protected virtual
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | virtual
setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual
setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | virtual
setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | virtual
ShadowCamLightMapping typedef | Ogre::SceneManager | protected
ShadowCasterList typedef | Ogre::SceneManager | protected
ShadowTextureCameraList typedef | Ogre::SceneManager | protected
showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual
SpecialCaseRenderQueueList typedef | Ogre::SceneManager | protected
SpecialCaseRenderQueueMode enum name | Ogre::SceneManager |
STATICGEOMETRY_TYPE_MASK | Ogre::SceneManager | static
StaticGeometryList typedef | Ogre::SceneManager | protected
updateDirtyInstanceManagers(void) | Ogre::SceneManager | protected
updateGpuProgramParameters(const Pass *p) | Ogre::SceneManager | protected virtual
updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState) | Ogre::SceneManager | protected virtual
updateRenderQueueSplitOptions(void) | Ogre::SceneManager | protected virtual
useLights(const LightList &lights, unsigned short limit) | Ogre::SceneManager | protected virtual
useLightsGpuProgram(const Pass *pass, const LightList *lights) | Ogre::SceneManager | protected virtual
USER_TYPE_MASK_LIMIT | Ogre::SceneManager | static
useRenderableViewProjMode(const Renderable *pRend, bool fixedFunction) | Ogre::SceneManager | protected virtual
validatePassForRendering(const Pass *pass) | Ogre::SceneManager | protected virtual
validateRenderableForRendering(const Pass *pass, const Renderable *rend) | Ogre::SceneManager | protected virtual
WORLD_GEOMETRY_TYPE_MASK | Ogre::SceneManager | static
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~SceneManager() | Ogre::SceneManager | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.