Ogre::StaticGeometry Member List

This is the complete list of members for Ogre::StaticGeometry, including all inherited members.

addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::StaticGeometry | virtual
addSceneNode(const SceneNode *node) | Ogre::StaticGeometry | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
build(void) | Ogre::StaticGeometry | virtual
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::StaticGeometry | protected
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::StaticGeometry | protected virtual
destroy(void) | Ogre::StaticGeometry | virtual
determineGeometry(SubMesh *sm) | Ogre::StaticGeometry | protected
dump(const String &filename) const | Ogre::StaticGeometry | virtual
getCastShadows(void) | Ogre::StaticGeometry | virtual
getName(void) const | Ogre::StaticGeometry |
getOrigin(void) const | Ogre::StaticGeometry | virtual
getRegion(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::StaticGeometry | protected virtual
getRegion(const Vector3 &point, bool autoCreate) | Ogre::StaticGeometry | protected virtual
getRegion(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::StaticGeometry | protected virtual
getRegion(uint32 index) | Ogre::StaticGeometry | protected virtual
getRegionBounds(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | protected virtual
getRegionCentre(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | protected virtual
getRegionDimensions(void) const | Ogre::StaticGeometry | virtual
getRegionIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::StaticGeometry | protected virtual
getRegionIterator(void) | Ogre::StaticGeometry |
getRenderingDistance(void) const | Ogre::StaticGeometry | virtual
getRenderQueueGroup(void) const | Ogre::StaticGeometry | virtual
getSquaredRenderingDistance(void) const | Ogre::StaticGeometry | virtual
getVisibilityFlags() const | Ogre::StaticGeometry |
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::StaticGeometry | protected virtual
IndexRemap typedef | Ogre::StaticGeometry | protected
isVisible(void) const | Ogre::StaticGeometry | virtual
mBuilt | Ogre::StaticGeometry | protected
mCastShadows | Ogre::StaticGeometry | protected
mHalfRegionDimensions | Ogre::StaticGeometry | protected
mName | Ogre::StaticGeometry | protected
mOptimisedSubMeshGeometryList | Ogre::StaticGeometry | protected
mOrigin | Ogre::StaticGeometry | protected
mOwner | Ogre::StaticGeometry | protected
mQueuedSubMeshes | Ogre::StaticGeometry | protected
mRegionDimensions | Ogre::StaticGeometry | protected
mRegionMap | Ogre::StaticGeometry | protected
mRenderQueueID | Ogre::StaticGeometry | protected
mRenderQueueIDSet | Ogre::StaticGeometry | protected
mSquaredUpperDistance | Ogre::StaticGeometry | protected
mSubMeshGeometryLookup | Ogre::StaticGeometry | protected
mUpperDistance | Ogre::StaticGeometry | protected
mVisibilityFlags | Ogre::StaticGeometry | protected
mVisible | Ogre::StaticGeometry | protected
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
OptimisedSubMeshGeometryList typedef | Ogre::StaticGeometry |
packIndex(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | protected virtual
QueuedGeometryList typedef | Ogre::StaticGeometry |
QueuedSubMeshList typedef | Ogre::StaticGeometry |
RegionIterator typedef | Ogre::StaticGeometry |
RegionMap typedef | Ogre::StaticGeometry |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::StaticGeometry | protected
reset(void) | Ogre::StaticGeometry | virtual
setCastShadows(bool castShadows) | Ogre::StaticGeometry | virtual
setOrigin(const Vector3 &origin) | Ogre::StaticGeometry | virtual
setRegionDimensions(const Vector3 &size) | Ogre::StaticGeometry | virtual
setRenderingDistance(Real dist) | Ogre::StaticGeometry | virtual
setRenderQueueGroup(uint8 queueID) | Ogre::StaticGeometry | virtual
setVisibilityFlags(uint32 flags) | Ogre::StaticGeometry |
setVisible(bool visible) | Ogre::StaticGeometry | virtual
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::StaticGeometry | protected
StaticGeometry(SceneManager *owner, const String &name) | Ogre::StaticGeometry |
SubMeshGeometryLookup typedef | Ogre::StaticGeometry |
SubMeshLodGeometryLinkList typedef | Ogre::StaticGeometry |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::StaticGeometry |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~StaticGeometry() | Ogre::StaticGeometry | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.