OgreRectangle2D.h
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/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/
Copyright (c) 2000-2013 Torus Knot Software Ltd
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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*/
#ifndef _Rectangle2D_H__
#define _Rectangle2D_H__
#include "OgrePrerequisites.h"
#include "OgreSimpleRenderable.h"
namespace Ogre {
class _OgreExport Rectangle2D : public SimpleRenderable
{
protected:
void getWorldTransforms( Matrix4* xform ) const;
void _initRectangle2D(bool includeTextureCoords, Ogre::HardwareBuffer::Usage vBufUsage);
public:
Rectangle2D(bool includeTextureCoordinates = false, HardwareBuffer::Usage vBufUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY);
Rectangle2D(const String& name, bool includeTextureCoordinates = false, HardwareBuffer::Usage vBufUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY);
~Rectangle2D();
void setCorners(Real left, Real top, Real right, Real bottom, bool updateAABB = true);
void setNormals(const Ogre::Vector3 &topLeft, const Ogre::Vector3 &bottomLeft, const Ogre::Vector3 &topRight, const Ogre::Vector3 &bottomRight);
void setUVs( const Ogre::Vector2 &topLeft, const Ogre::Vector2 &bottomLeft,
const Ogre::Vector2 &topRight, const Ogre::Vector2 &bottomRight);
void setDefaultUVs();
Real getSquaredViewDepth(const Camera* cam) const
{ (void)cam; return 0; }
Real getBoundingRadius(void) const { return 0; }
};
}// namespace
#endif
Ogre::Rectangle2D::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreRectangle2D.h:91
_OgreExport
#define _OgreExport
Definition: OgrePlatform.h:257
Ogre::Vector2
Standard 2-dimensional vector.
Definition: OgreVector2.h:51
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:70
OgreSimpleRenderable.h
Ogre::Matrix4
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: OgreMatrix4.h:78
Ogre::Vector3
Standard 3-dimensional vector.
Definition: OgreVector3.h:51
OgrePrerequisites.h
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY
Combination of HBU_DYNAMIC and HBU_WRITE_ONLY.
Definition: OgreHardwareBuffer.h:114
Ogre::HardwareBuffer::Usage
Usage
Enums describing buffer usage; not mutually exclusive.
Definition: OgreHardwareBuffer.h:79
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::Camera
A viewpoint from which the scene will be rendered.
Definition: OgreCamera.h:86
Ogre::Rectangle2D
Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangl...
Definition: OgreRectangle2D.h:49
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::Rectangle2D::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the camera-relative squared depth of this renderable.
Definition: OgreRectangle2D.h:88
Ogre::SimpleRenderable
Simple implementation of MovableObject and Renderable for single-part custom objects.
Definition: OgreSimpleRenderable.h:50

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.