Ogre::Terrain Member List

This is the complete list of members for Ogre::Terrain, including all inherited members.

_calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | static
_dirtyCompositeMapRect(const Rect &rect) | Ogre::Terrain |
_dumpTextures(const String &prefix, const String &suffix) | Ogre::Terrain |
_getCompositeMapMaterial() const | Ogre::Terrain |
_getDerivedResourceGroup() const | Ogre::Terrain |
_getMaterial() const | Ogre::Terrain |
_getMorphRequired() const | Ogre::Terrain |
_getNumIndexesForBatchSize(uint16 batchSize) | Ogre::Terrain | static
_getRootSceneNode() const | Ogre::Terrain |
_getUseVertexCompression() const | Ogre::Terrain |
_populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | static
_setCompositeMapRequired(bool compositeMap) | Ogre::Terrain |
_setLightMapRequired(bool lightMap, bool shadowsOnly=false) | Ogre::Terrain |
_setMorphRequired(bool morph) | Ogre::Terrain |
_setNormalMapRequired(bool normalMap) | Ogre::Terrain |
addLayer(Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
addQueryFlags(uint32 flags) | Ogre::Terrain |
ALIGN_X_Y enum value | Ogre::Terrain |
ALIGN_X_Z enum value | Ogre::Terrain |
ALIGN_Y_Z enum value | Ogre::Terrain |
Alignment enum name | Ogre::Terrain |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
BytePointerList typedef | Ogre::Terrain | protected
calculateCurrentLod(Viewport *vp) | Ogre::Terrain | protected
calculateHeightDeltas(const Rect &rect) | Ogre::Terrain |
calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect) | Ogre::Terrain |
calculateNormals(const Rect &rect, Rect &outFinalRect) | Ogre::Terrain |
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain | virtual
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain | virtual
checkDeclaration() | Ogre::Terrain | protected
checkLayers(bool includeGPUResources) | Ogre::Terrain | protected
checkQuadIntersection(int x, int y, const Ray &ray) | Ogre::Terrain | protected
clearGPUBlendChannel(uint8 index, uint channel) | Ogre::Terrain | protected
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const | Ogre::Terrain |
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const | Ogre::Terrain |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const | Ogre::Terrain |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const | Ogre::Terrain |
convertSpace(Space inSpace, const Vector3 &inVec, Space outSpace, Vector3 &outVec, bool translation) const | Ogre::Terrain | protected
convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec) | Ogre::Terrain | static
convertTerrainToWorldAxes(const Vector3 &inVec) const | Ogre::Terrain | protected
convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec) | Ogre::Terrain | static
convertWorldToTerrainAxes(const Vector3 &inVec) const | Ogre::Terrain | protected
copyBlendTextureChannel(uint8 srcIndex, uint8 srcChannel, uint8 destIndex, uint8 destChannel) | Ogre::Terrain | protected
copyGlobalOptions() | Ogre::Terrain | protected
createGPUBlendTextures() | Ogre::Terrain | protected
createLayerBlendMaps() | Ogre::Terrain | protected
createOrDestroyGPUColourMap() | Ogre::Terrain | protected
createOrDestroyGPUCompositeMap() | Ogre::Terrain | protected
createOrDestroyGPULightmap() | Ogre::Terrain | protected
createOrDestroyGPUNormalMap() | Ogre::Terrain | protected
decreaseLodLevel() | Ogre::Terrain |
deleteBlendMaps(uint8 lowIndex) | Ogre::Terrain | protected
DERIVED_DATA_ALL | Ogre::Terrain | static
DERIVED_DATA_DELTAS | Ogre::Terrain | static
DERIVED_DATA_LIGHTMAP | Ogre::Terrain | static
DERIVED_DATA_NORMALS | Ogre::Terrain | static
deriveUVMultipliers() | Ogre::Terrain | protected
determineLodLevels() | Ogre::Terrain | protected
dirty() | Ogre::Terrain |
dirtyLightmap() | Ogre::Terrain |
dirtyLightmapRect(const Rect &rect) | Ogre::Terrain |
dirtyRect(const Rect &rect) | Ogre::Terrain |
distributeVertexData() | Ogre::Terrain | protected
finaliseHeightDeltas(const Rect &rect, bool cpuData) | Ogre::Terrain |
finaliseLightmap(const Rect &rect, PixelBox *lightmapBox) | Ogre::Terrain |
finaliseNormals(const Rect &rect, PixelBox *normalsBox) | Ogre::Terrain |
freeCPUResources() | Ogre::Terrain | protected
freeGPUResources() | Ogre::Terrain | protected
freeLodData() | Ogre::Terrain | protected
freeTemporaryResources() | Ogre::Terrain |
GEN_COMPOSITE_MAP_MATERIAL enum value | Ogre::Terrain | protected
GEN_MATERIAL enum value | Ogre::Terrain | protected
GenerateMaterialStage enum name | Ogre::Terrain | protected
getAABB() const | Ogre::Terrain |
getAlignment() const | Ogre::Terrain |
getBlendTextureCount() const | Ogre::Terrain |
getBlendTextureCount(uint8 numLayers) const | Ogre::Terrain |
getBlendTextureFormat(uint8 textureIndex, uint8 numLayers) const | Ogre::Terrain | protected
getBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain |
getBlendTextureName(uint8 textureIndex) const | Ogre::Terrain |
getBoundingRadius() const | Ogre::Terrain |
getCompositeMap() const | Ogre::Terrain |
getCompositeMapMaterial() const | Ogre::Terrain |
getCompositeMapSize() const | Ogre::Terrain |
getDeltaBufVertexSize() const | Ogre::Terrain | protected
getDeltaData() const | Ogre::Terrain |
getDeltaData(long x, long y) const | Ogre::Terrain |
getEdgeRect(NeighbourIndex index, long range, Rect *outRect) const | Ogre::Terrain | protected
getGeoDataSizeAtLod(uint16 lodLevel) const | Ogre::Terrain | protected
getGlobalColourMap() const | Ogre::Terrain |
getGlobalColourMapEnabled() const | Ogre::Terrain |
getGlobalColourMapSize() const | Ogre::Terrain |
getGpuBufferAllocator() | Ogre::Terrain |
getHeightAtPoint(long x, long y) const | Ogre::Terrain |
getHeightAtTerrainPosition(Real x, Real y) const | Ogre::Terrain |
getHeightAtWorldPosition(Real x, Real y, Real z) const | Ogre::Terrain |
getHeightAtWorldPosition(const Vector3 &pos) const | Ogre::Terrain |
getHeightData() const | Ogre::Terrain |
getHeightData(long x, long y) const | Ogre::Terrain |
getHighestLodLoaded() const | Ogre::Terrain |
getHighestLodPrepared() const | Ogre::Terrain |
getLayerBlendMap(uint8 layerIndex) | Ogre::Terrain |
getLayerBlendMapSize() const | Ogre::Terrain |
getLayerBlendTexture(uint8 index) const | Ogre::Terrain |
getLayerBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain |
getLayerCount() const | Ogre::Terrain |
getLayerDeclaration() const | Ogre::Terrain |
getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const | Ogre::Terrain |
getLayerUVMultiplier(uint8 index) const | Ogre::Terrain |
getLayerWorldSize(uint8 index) const | Ogre::Terrain |
getLightmap() const | Ogre::Terrain |
getLightmapSize() const | Ogre::Terrain |
getLODLevelWhenVertexEliminated(long x, long y) const | Ogre::Terrain |
getLODLevelWhenVertexEliminated(long rowOrColulmn) const | Ogre::Terrain |
getMaterial() const | Ogre::Terrain |
getMaterialName() const | Ogre::Terrain |
getMaxBatchSize() const | Ogre::Terrain |
getMaxHeight() const | Ogre::Terrain |
getMaxLayers() const | Ogre::Terrain |
getMinBatchSize() const | Ogre::Terrain |
getMinHeight() const | Ogre::Terrain |
getNeighbour(NeighbourIndex index) const | Ogre::Terrain |
getNeighbourEdgeRect(NeighbourIndex index, const Rect &inRect, Rect *outRect) const | Ogre::Terrain | protected
getNeighbourIndex(long offsetx, long offsety) | Ogre::Terrain | static
getNeighbourPoint(NeighbourIndex index, long x, long y, long *outx, long *outy) const | Ogre::Terrain | protected
getNeighbourPointOverflow(long x, long y, NeighbourIndex *outindex, long *outx, long *outy) const | Ogre::Terrain | protected
getNumLodLevels() const | Ogre::Terrain |
getNumLodLevelsPerLeaf() const | Ogre::Terrain |
getOppositeNeighbour(NeighbourIndex index) | Ogre::Terrain | static
getPoint(long x, long y, Vector3 *outpos) const | Ogre::Terrain |
getPoint(long x, long y, float height, Vector3 *outpos) const | Ogre::Terrain |
getPointAlign(long x, long y, Alignment align, Vector3 *outpos) const | Ogre::Terrain | protected
getPointAlign(long x, long y, float height, Alignment align, Vector3 *outpos) const | Ogre::Terrain | protected
getPointFromSelfOrNeighbour(long x, long y, Vector3 *outpos) const | Ogre::Terrain |
getPointTransform(Matrix4 *outXform) const | Ogre::Terrain |
getPosition(const Vector3 &TSpos, Vector3 *outWSpos) const | Ogre::Terrain |
getPosition(Real x, Real y, Real z, Vector3 *outWSpos) const | Ogre::Terrain |
getPosition() const | Ogre::Terrain |
getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) const | Ogre::Terrain |
getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) const | Ogre::Terrain |
getPositionBufVertexSize() const | Ogre::Terrain | protected
getPositiveLodLevel(int lodLevel) const | Ogre::Terrain | protected
getQuadTree() | Ogre::Terrain |
getQueryFlags(void) const | Ogre::Terrain |
getRenderQueueGroup(void) const | Ogre::Terrain |
getResolutionAtLod(uint16 lodLevel) const | Ogre::Terrain |
getResourceGroup() const | Ogre::Terrain |
getSceneManager() const | Ogre::Terrain |
getSize() const | Ogre::Terrain |
getSkirtSize() const | Ogre::Terrain |
getTargetLodLevel() const | Ogre::Terrain |
getTerrainNormalMap() const | Ogre::Terrain |
getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) const | Ogre::Terrain |
getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) const | Ogre::Terrain |
getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) const | Ogre::Terrain |
getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) const | Ogre::Terrain |
getTerrainVector(const Vector3 &inVec, Vector3 *outVec) const | Ogre::Terrain |
getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) const | Ogre::Terrain |
getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const | Ogre::Terrain |
getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const | Ogre::Terrain |
getVector(const Vector3 &inVec, Vector3 *outVec) const | Ogre::Terrain |
getVector(Real x, Real y, Real z, Vector3 *outVec) const | Ogre::Terrain |
getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const | Ogre::Terrain |
getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const | Ogre::Terrain |
getVisibilityFlags(void) const | Ogre::Terrain |
getWorldAABB() const | Ogre::Terrain |
getWorldSize() const | Ogre::Terrain |
handleGenerateMaterialResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain |
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain | virtual
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain | virtual
increaseLodLevel(bool synchronous=false) | Ogre::Terrain |
isDerivedDataUpdateInProgress() const | Ogre::Terrain |
isHeightDataModified() const | Ogre::Terrain |
isLoaded() const | Ogre::Terrain |
isModified() const | Ogre::Terrain |
LayerInstanceList typedef | Ogre::Terrain |
Listener() | Ogre::SceneManager::Listener |
load(const String &filename) | Ogre::Terrain |
load(StreamSerialiser &stream) | Ogre::Terrain |
load(int lodLevel=0, bool synchronous=true) | Ogre::Terrain |
LOCAL_SPACE enum value | Ogre::Terrain |
LOD_MORPH_CUSTOM_PARAM | Ogre::Terrain | static
mAlign | Ogre::Terrain | protected
mBase | Ogre::Terrain | protected
mBlendTextureList | Ogre::Terrain | protected
mColourMap | Ogre::Terrain | protected
mCompositeMap | Ogre::Terrain | protected
mCompositeMapDirtyRect | Ogre::Terrain | protected
mCompositeMapDirtyRectLightmapUpdate | Ogre::Terrain | protected
mCompositeMapMaterial | Ogre::Terrain | mutable protected
mCompositeMapRequired | Ogre::Terrain | protected
mCompositeMapSize | Ogre::Terrain | protected
mCompositeMapSizeActual | Ogre::Terrain | protected
mCompositeMapUpdateCountdown | Ogre::Terrain | protected
mCpuBlendMapStorage | Ogre::Terrain | protected
mCpuColourMapStorage | Ogre::Terrain | protected
mCpuCompositeMapStorage | Ogre::Terrain | protected
mCpuLightmapStorage | Ogre::Terrain | protected
mCpuTerrainNormalMap | Ogre::Terrain | protected
mCustomGpuBufferAllocator | Ogre::Terrain | protected
mDefaultGpuBufferAllocator | Ogre::Terrain | protected
mDeltaData | Ogre::Terrain | protected
mDerivedDataUpdateInProgress | Ogre::Terrain | protected
mDerivedUpdatePendingMask | Ogre::Terrain | protected
mDirtyDerivedDataRect | Ogre::Terrain | protected
mDirtyGeometryRect | Ogre::Terrain | protected
mDirtyGeometryRectForNeighbours | Ogre::Terrain | protected
mDirtyLightmapFromNeighboursRect | Ogre::Terrain | protected
mGenerateMaterialInProgress | Ogre::Terrain | protected
mGlobalColourMapEnabled | Ogre::Terrain | protected
mGlobalColourMapSize | Ogre::Terrain | protected
mHeightData | Ogre::Terrain | protected
mHeightDataModified | Ogre::Terrain | protected
mIsLoaded | Ogre::Terrain | protected
mLastLODCamera | Ogre::Terrain | protected
mLastLODFrame | Ogre::Terrain | protected
mLastMillis | Ogre::Terrain | protected
mLastViewportHeight | Ogre::Terrain | protected
mLayerBlendMapList | Ogre::Terrain | protected
mLayerBlendMapSize | Ogre::Terrain | protected
mLayerBlendMapSizeActual | Ogre::Terrain | protected
mLayerDecl | Ogre::Terrain | protected
mLayers | Ogre::Terrain | protected
mLayerUVMultiplier | Ogre::Terrain | protected
mLightmap | Ogre::Terrain | protected
mLightMapRequired | Ogre::Terrain | protected
mLightMapShadowsOnly | Ogre::Terrain | protected
mLightmapSize | Ogre::Terrain | protected
mLightmapSizeActual | Ogre::Terrain | protected
mLodManager | Ogre::Terrain | protected
mLodMorphRequired | Ogre::Terrain | protected
mMaterial | Ogre::Terrain | mutable protected
mMaterialDirty | Ogre::Terrain | mutable protected
mMaterialGenerationCount | Ogre::Terrain | mutable protected
mMaterialGenerator | Ogre::Terrain | mutable protected
mMaterialName | Ogre::Terrain | protected
mMaterialParamsDirty | Ogre::Terrain | mutable protected
mMaxBatchSize | Ogre::Terrain | protected
mMinBatchSize | Ogre::Terrain | protected
mModified | Ogre::Terrain | protected
mNeighbours | Ogre::Terrain | protected
mNormalMapRequired | Ogre::Terrain | protected
mNumLodLevels | Ogre::Terrain | protected
mNumLodLevelsPerLeafNode | Ogre::Terrain | protected
mPos | Ogre::Terrain | protected
mPrepareInProgress | Ogre::Terrain | mutable protected
mQuadTree | Ogre::Terrain | protected
mQueryFlags | Ogre::Terrain | protected
mRenderQueueGroup | Ogre::Terrain | protected
mResourceGroup | Ogre::Terrain | protected
mRootNode | Ogre::Terrain | protected
msBlendTextureGenerator | Ogre::Terrain | protected static
mScale | Ogre::Terrain | protected
mSceneMgr | Ogre::Terrain | protected
msCompositeMapNameGenerator | Ogre::Terrain | protected static
mSize | Ogre::Terrain | protected
mSkirtSize | Ogre::Terrain | protected
msLightmapNameGenerator | Ogre::Terrain | protected static
msNormalMapNameGenerator | Ogre::Terrain | protected static
mTerrainNormalMap | Ogre::Terrain | protected
mTreeDepth | Ogre::Terrain | protected
mVisibilityFlags | Ogre::Terrain | protected
mWorkQueueChannel | Ogre::Terrain | protected
mWorldSize | Ogre::Terrain | protected
NEIGHBOUR_COUNT enum value | Ogre::Terrain |
NEIGHBOUR_EAST enum value | Ogre::Terrain |
NEIGHBOUR_NORTH enum value | Ogre::Terrain |
NEIGHBOUR_NORTHEAST enum value | Ogre::Terrain |
NEIGHBOUR_NORTHWEST enum value | Ogre::Terrain |
NEIGHBOUR_SOUTH enum value | Ogre::Terrain |
NEIGHBOUR_SOUTHEAST enum value | Ogre::Terrain |
NEIGHBOUR_SOUTHWEST enum value | Ogre::Terrain |
NEIGHBOUR_WEST enum value | Ogre::Terrain |
NeighbourIndex enum name | Ogre::Terrain |
neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect) | Ogre::Terrain |
notifyNeighbours() | Ogre::Terrain |
OGRE_RW_MUTEX(mNeighbourMutex) | Ogre::Terrain |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
POINT_SPACE enum value | Ogre::Terrain |
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v) | Ogre::SceneManager::Listener | virtual
postUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | virtual
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) | Ogre::Terrain | virtual
prepare(const String &filename) | Ogre::Terrain |
prepare(DataStreamPtr &stream) | Ogre::Terrain |
prepare(StreamSerialiser &stream) | Ogre::Terrain |
prepare(const ImportData &importData) | Ogre::Terrain |
preUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | virtual
rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0) | Ogre::Terrain |
raySelectNeighbour(const Ray &ray, Real distanceLimit=0) | Ogre::Terrain |
readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl) | Ogre::Terrain | static
readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst) | Ogre::Terrain | static
RealVector typedef | Ogre::Terrain |
removeFromNeighbours() | Ogre::Terrain | protected
removeLayer(uint8 index) | Ogre::Terrain |
removeQueryFlags(uint32 flags) | Ogre::Terrain |
replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
RequestHandler() | Ogre::WorkQueue::RequestHandler |
ResponseHandler() | Ogre::WorkQueue::ResponseHandler |
save(const String &filename) | Ogre::Terrain |
save(StreamSerialiser &stream) | Ogre::Terrain |
sceneManagerDestroyed(SceneManager *source) | Ogre::Terrain | virtual
setGlobalColourMapEnabled(bool enabled, uint16 size=0) | Ogre::Terrain |
setGpuBufferAllocator(GpuBufferAllocator *alloc) | Ogre::Terrain |
setHeightAtPoint(long x, long y, float h) | Ogre::Terrain |
setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName) | Ogre::Terrain |
setLayerWorldSize(uint8 index, Real size) | Ogre::Terrain |
setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true) | Ogre::Terrain |
setPosition(const Vector3 &pos) | Ogre::Terrain |
setQueryFlags(uint32 flags) | Ogre::Terrain |
setRenderQueueGroup(uint8 grp) | Ogre::Terrain |
setResourceGroup(const String &resGroup) | Ogre::Terrain |
setSize(uint16 newSize) | Ogre::Terrain |
setVisibilityFlags(uint32 flags) | Ogre::Terrain |
setWorldSize(Real newWorldSize) | Ogre::Terrain |
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration) | Ogre::SceneManager::Listener | virtual
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum) | Ogre::SceneManager::Listener | virtual
shadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager::Listener | virtual
shiftDownGPUBlendChannels(uint8 index) | Ogre::Terrain | protected
shiftUpGPUBlendChannels(uint8 index) | Ogre::Terrain | protected
sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | virtual
Space enum name | Ogre::Terrain |
Terrain(SceneManager *sm) | Ogre::Terrain |
TERRAIN_CHUNK_ID | Ogre::Terrain | static
TERRAIN_CHUNK_VERSION | Ogre::Terrain | static
TERRAIN_GENERATE_MATERIAL_INTERVAL_MS | Ogre::Terrain | static
TERRAIN_MAX_BATCH_SIZE | Ogre::Terrain | static
TERRAIN_SPACE enum value | Ogre::Terrain |
TERRAINDERIVEDDATA_CHUNK_ID | Ogre::Terrain | static
TERRAINDERIVEDDATA_CHUNK_VERSION | Ogre::Terrain | static
TERRAINGENERALINFO_CHUNK_ID | Ogre::Terrain | static
TERRAINGENERALINFO_CHUNK_VERSION | Ogre::Terrain | static
TERRAINLAYERDECLARATION_CHUNK_ID | Ogre::Terrain | static
TERRAINLAYERDECLARATION_CHUNK_VERSION | Ogre::Terrain | static
TERRAINLAYERINSTANCE_CHUNK_ID | Ogre::Terrain | static
TERRAINLAYERINSTANCE_CHUNK_VERSION | Ogre::Terrain | static
TERRAINLAYERSAMPLER_CHUNK_ID | Ogre::Terrain | static
TERRAINLAYERSAMPLER_CHUNK_VERSION | Ogre::Terrain | static
TERRAINLAYERSAMPLERELEMENT_CHUNK_ID | Ogre::Terrain | static
TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION | Ogre::Terrain | static
TerrainLodManager class | Ogre::Terrain | friend
TexturePtrList typedef | Ogre::Terrain | protected
unload() | Ogre::Terrain |
unprepare() | Ogre::Terrain |
update(bool synchronous=false) | Ogre::Terrain |
updateBaseScale() | Ogre::Terrain | protected
updateCompositeMap() | Ogre::Terrain |
updateCompositeMapWithDelay(Real delay=2) | Ogre::Terrain |
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::Terrain |
updateDerivedDataImpl(const Rect &rect, const Rect &lightmapExtraRect, bool synchronous, uint8 typeMask) | Ogre::Terrain | protected
updateGeometry() | Ogre::Terrain |
updateGeometryWithoutNotifyNeighbours() | Ogre::Terrain |
waitForDerivedProcesses() | Ogre::Terrain | protected
widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect) | Ogre::Terrain |
widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect) | Ogre::Terrain |
WORKQUEUE_DERIVED_DATA_REQUEST | Ogre::Terrain | static
WORKQUEUE_GENERATE_MATERIAL_REQUEST | Ogre::Terrain | static
WORLD_SPACE enum value | Ogre::Terrain |
writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser) | Ogre::Terrain | static
writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser) | Ogre::Terrain | static
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~Listener() | Ogre::SceneManager::Listener | virtual
~RequestHandler() | Ogre::WorkQueue::RequestHandler | virtual
~ResponseHandler() | Ogre::WorkQueue::ResponseHandler | virtual
~Terrain() | Ogre::Terrain | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.