Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

`#include <OgreSceneManager.h>`

## Public Member Functions

bool | operator!= (const LightInfo &rhs) const
bool | operator== (const LightInfo &rhs) const
| Light mask. More...

## Public Attributes

Light * | light
uint32 | lightMask
| Sets to zero if directional light. More...
Vector3 | position
| Sets to zero if directional light. More...
Real | range
| Use int instead of Light::LightTypes to avoid header file dependence. More...
int | type
| Just a pointer for comparison, the light might destroyed for some reason. More...

## Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 511 of file OgreSceneManager.h.

## Member Function Documentation

## operator!=()

bool Ogre::SceneManager::LightInfo::operator!= | ( | const LightInfo & | rhs | ) | const

Definition at line 525 of file OgreSceneManager.h.

## operator==()

bool Ogre::SceneManager::LightInfo::operator== | ( | const LightInfo & | rhs | ) | const

Light mask.

Definition at line 519 of file OgreSceneManager.h.

References light, lightMask, position, range, and type.

## Member Data Documentation

## light

Light* Ogre::SceneManager::LightInfo::light

Definition at line 513 of file OgreSceneManager.h.

Referenced by operator==().

## lightMask

uint32 Ogre::SceneManager::LightInfo::lightMask

Sets to zero if directional light.

Definition at line 517 of file OgreSceneManager.h.

Referenced by operator==().

## position

Vector3 Ogre::SceneManager::LightInfo::position

Sets to zero if directional light.

Definition at line 516 of file OgreSceneManager.h.

Referenced by operator==().

## range

Real Ogre::SceneManager::LightInfo::range

Use int instead of Light::LightTypes to avoid header file dependence.

Definition at line 515 of file OgreSceneManager.h.

Referenced by operator==().

## type

int Ogre::SceneManager::LightInfo::type

Just a pointer for comparison, the light might destroyed for some reason.

Definition at line 514 of file OgreSceneManager.h.

Referenced by operator==().

The documentation for this struct was generated from the following file:

- OgreSceneManager.h

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.