Ogre::Renderable::RenderSystemData Class Reference

An internal class that should be used only by a render system for internal use. More...

`#include <OgreRenderable.h>`

## Detailed Description

An internal class that should be used only by a render system for internal use.

Remarks
  This class was created so a render system can associate internal data to this class. The need for this class started when the DX10 render system needed to save state objects.

Definition at line 71 of file OgreRenderable.h.

The documentation for this class was generated from the following file:

- OgreRenderable.h

Copyright © 2012 Torus Knot Software Ltd
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