Ogre::CustomCompositionPass Class Referenceabstract
Core » Effects

Interface for custom composition passes, allowing custom operations (in addition to the quad, scene and clear operations) in composition passes. More...

`#include <OgreCustomCompositionPass.h>`

## Public Member Functions

virtual CompositorInstance::RenderSystemOperation * | createOperation (CompositorInstance *instance, const CompositionPass *pass)=0
| Create a custom composition operation. More...

## Protected Member Functions

virtual | ~CustomCompositionPass ()

## Detailed Description

Interface for custom composition passes, allowing custom operations (in addition to the quad, scene and clear operations) in composition passes.

See also
  CompositorManager::registerCustomCompositionPass

Definition at line 45 of file OgreCustomCompositionPass.h.

## Constructor & Destructor Documentation

## ~CustomCompositionPass()

virtual Ogre::CustomCompositionPass::~CustomCompositionPass | ( |  | ) |

protected virtual

Definition at line 59 of file OgreCustomCompositionPass.h.

## Member Function Documentation

## createOperation()

virtual CompositorInstance::RenderSystemOperation* Ogre::CustomCompositionPass::createOperation | ( | CompositorInstance * | instance,
|  | const CompositionPass * | pass
| ) |  |

pure virtual

Create a custom composition operation.

Parameters

  pass | The CompositionPass that triggered the request
  instance | The compositor instance that this operation will be performed in

Remarks
  This call only happens once during creation. The RenderSystemOperation will get called each render.
  The created operation must be instanciated using the OGRE_NEW macro.

The documentation for this class was generated from the following file:

- OgreCustomCompositionPass.h

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.