Ogre::SceneNode Member List

This is the complete list of members for Ogre::SceneNode, including all inherited members.

_addBoundingBoxToQueue(RenderQueue *queue) | Ogre::SceneNode | virtual
_autoTrack(void) | Ogre::SceneNode |
_findVisibleObjects(Camera *cam, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false) | Ogre::SceneNode | virtual
_getDerivedOrientation(void) const | Ogre::Node | virtual
_getDerivedPosition(void) const | Ogre::Node | virtual
_getDerivedScale(void) const | Ogre::Node | virtual
_getFullTransform(void) const | Ogre::Node | virtual
_getWorldAABB(void) const | Ogre::SceneNode | virtual
_notifyRootNode(void) | Ogre::SceneNode | virtual
_setDerivedOrientation(const Quaternion &q) | Ogre::Node | virtual
_setDerivedPosition(const Vector3 &pos) | Ogre::Node | virtual
_update(bool updateChildren, bool parentHasChanged) | Ogre::SceneNode | virtual
_updateBounds(void) | Ogre::SceneNode | virtual
_updateFromParent(void) const | Ogre::Node | protected virtual
addChild(Node *child) | Ogre::Node | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
attachObject(MovableObject *obj) | Ogre::SceneNode | virtual
cancelUpdate(Node *child) | Ogre::Node | virtual
ChildNodeIterator typedef | Ogre::Node |
ChildNodeMap typedef | Ogre::Node |
ChildUpdateSet typedef | Ogre::Node | protected
ConstChildNodeIterator typedef | Ogre::Node |
ConstObjectIterator typedef | Ogre::SceneNode |
convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | virtual
convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | virtual
convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | virtual
convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | virtual
createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual
createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual
createChildImpl(void) | Ogre::SceneNode | protected virtual
createChildImpl(const String &name) | Ogre::SceneNode | protected virtual
createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | virtual
createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | virtual
detachAllObjects(void) | Ogre::SceneNode | virtual
detachObject(unsigned short index) | Ogre::SceneNode | virtual
detachObject(MovableObject *obj) | Ogre::SceneNode | virtual
detachObject(const String &name) | Ogre::SceneNode | virtual
findLights(LightList &destList, Real radius, uint32 lightMask=0xFFFFFFFF) const | Ogre::SceneNode | virtual
flipVisibility(bool cascade=true) | Ogre::SceneNode | virtual
getAttachedObject(unsigned short index) | Ogre::SceneNode | virtual
getAttachedObject(const String &name) | Ogre::SceneNode | virtual
getAttachedObjectIterator(void) | Ogre::SceneNode | virtual
getAttachedObjectIterator(void) const | Ogre::SceneNode | virtual
getAutoTrackLocalDirection(void) | Ogre::SceneNode | virtual
getAutoTrackOffset(void) | Ogre::SceneNode | virtual
getAutoTrackTarget(void) | Ogre::SceneNode | virtual
getChild(unsigned short index) const | Ogre::Node | virtual
getChild(const String &name) const | Ogre::Node | virtual
getChildIterator(void) | Ogre::Node | virtual
getChildIterator(void) const | Ogre::Node | virtual
getCreator(void) const | Ogre::SceneNode |
getDebugRenderable() | Ogre::SceneNode | virtual
Ogre::Node::getDebugRenderable(Real scaling) | Ogre::Node | virtual
getInheritOrientation(void) const | Ogre::Node | virtual
getInheritScale(void) const | Ogre::Node | virtual
getInitialOrientation(void) const | Ogre::Node | virtual
getInitialPosition(void) const | Ogre::Node | virtual
getInitialScale(void) const | Ogre::Node | virtual
getListener(void) const | Ogre::Node | virtual
getLocalAxes(void) const | Ogre::Node | virtual
getName(void) const | Ogre::Node |
getOrientation() const | Ogre::Node | virtual
getParent(void) const | Ogre::Node | virtual
getParentSceneNode(void) const | Ogre::SceneNode |
getPosition(void) const | Ogre::Node | virtual
getScale(void) const | Ogre::Node | virtual
getShowBoundingBox() const | Ogre::SceneNode | virtual
getSquaredViewDepth(const Camera *cam) const | Ogre::Node | virtual
getUserAny(void) const | Ogre::Node | virtual
getUserObjectBindings() | Ogre::Node |
getUserObjectBindings() const | Ogre::Node |
hideBoundingBox(bool bHide) | Ogre::SceneNode | virtual
isInSceneGraph(void) const | Ogre::SceneNode | virtual
lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual
mAutoTrackLocalDirection | Ogre::SceneNode | protected
mAutoTrackOffset | Ogre::SceneNode | protected
mAutoTrackTarget | Ogre::SceneNode | protected
mCachedTransform | Ogre::Node | mutable protected
mCachedTransformOutOfDate | Ogre::Node | mutable protected
mChildren | Ogre::Node | protected
mChildrenToUpdate | Ogre::Node | mutable protected
mCreator | Ogre::SceneNode | protected
mDebug | Ogre::Node | protected
mDerivedOrientation | Ogre::Node | mutable protected
mDerivedPosition | Ogre::Node | mutable protected
mDerivedScale | Ogre::Node | mutable protected
mHideBoundingBox | Ogre::SceneNode | protected
mInheritOrientation | Ogre::Node | protected
mInheritScale | Ogre::Node | protected
mInitialOrientation | Ogre::Node | protected
mInitialPosition | Ogre::Node | protected
mInitialScale | Ogre::Node | protected
mIsInSceneGraph | Ogre::SceneNode | protected
mListener | Ogre::Node | protected
mName | Ogre::Node | protected
mNeedChildUpdate | Ogre::Node | mutable protected
mNeedParentUpdate | Ogre::Node | mutable protected
mObjectsByName | Ogre::SceneNode | protected
mOrientation | Ogre::Node | protected
mParent | Ogre::Node | protected
mParentNotified | Ogre::Node | mutable protected
mPosition | Ogre::Node | protected
mQueuedForUpdate | Ogre::Node | mutable protected
mScale | Ogre::Node | protected
mShowBoundingBox | Ogre::SceneNode | protected
msNameGenerator | Ogre::Node | protected static
msQueuedUpdates | Ogre::Node | protected static
mUserObjectBindings | Ogre::Node | protected
mWireBoundingBox | Ogre::SceneNode | protected
mWorldAABB | Ogre::SceneNode | protected
mYawFixed | Ogre::SceneNode | protected
mYawFixedAxis | Ogre::SceneNode | protected
needUpdate(bool forceParentUpdate=false) | Ogre::Node | virtual
Node() | Ogre::Node |
Node(const String &name) | Ogre::Node |
numAttachedObjects(void) const | Ogre::SceneNode | virtual
numChildren(void) const | Ogre::Node | virtual
ObjectIterator typedef | Ogre::SceneNode |
ObjectMap typedef | Ogre::SceneNode |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual
processQueuedUpdates(void) | Ogre::Node | static
QueuedUpdates typedef | Ogre::Node | protected
queueNeedUpdate(Node *n) | Ogre::Node | static
removeAllChildren(void) | Ogre::Node | virtual
removeAndDestroyAllChildren(void) | Ogre::SceneNode | virtual
removeAndDestroyChild(const String &name) | Ogre::SceneNode | virtual
removeAndDestroyChild(unsigned short index) | Ogre::SceneNode | virtual
removeChild(unsigned short index) | Ogre::Node | virtual
removeChild(Node *child) | Ogre::Node | virtual
removeChild(const String &name) | Ogre::Node | virtual
requestUpdate(Node *child, bool forceParentUpdate=false) | Ogre::Node | virtual
resetOrientation(void) | Ogre::Node | virtual
resetToInitialState(void) | Ogre::Node | virtual
roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual
rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual
rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual
scale(const Vector3 &scale) | Ogre::Node | virtual
scale(Real x, Real y, Real z) | Ogre::Node | virtual
SceneNode(SceneManager *creator) | Ogre::SceneNode |
SceneNode(SceneManager *creator, const String &name) | Ogre::SceneNode |
setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO) | Ogre::SceneNode | virtual
setDebugDisplayEnabled(bool enabled, bool cascade=true) | Ogre::SceneNode | virtual
setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual
setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual
setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | Ogre::SceneNode | virtual
setInheritOrientation(bool inherit) | Ogre::Node | virtual
setInheritScale(bool inherit) | Ogre::Node | virtual
setInitialState(void) | Ogre::Node | virtual
setInSceneGraph(bool inGraph) | Ogre::SceneNode | protected virtual
setListener(Listener *listener) | Ogre::Node | virtual
setOrientation(const Quaternion &q) | Ogre::Node | virtual
setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | virtual
setParent(Node *parent) | Ogre::SceneNode | protected virtual
setPosition(const Vector3 &pos) | Ogre::Node | virtual
setPosition(Real x, Real y, Real z) | Ogre::Node | virtual
setScale(const Vector3 &scale) | Ogre::Node | virtual
setScale(Real x, Real y, Real z) | Ogre::Node | virtual
setUserAny(const Any &anything) | Ogre::Node | virtual
setVisible(bool visible, bool cascade=true) | Ogre::SceneNode | virtual
showBoundingBox(bool bShow) | Ogre::SceneNode | virtual
TransformSpace enum name | Ogre::Node |
translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual
translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual
translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual
translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual
TS_LOCAL enum value | Ogre::Node |
TS_PARENT enum value | Ogre::Node |
TS_WORLD enum value | Ogre::Node |
updateFromParentImpl(void) const | Ogre::SceneNode | protected virtual
yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::SceneNode | virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~Node() | Ogre::Node | virtual
~SceneNode() | Ogre::SceneNode |

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.