Ogre::Skeleton Member List

This is the complete list of members for Ogre::Skeleton, including all inherited members.

_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual
_dirtyState() | Ogre::Resource | virtual
_dumpContents(const String &filename) | Ogre::Skeleton | protected
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_fireUnloadingComplete(void) | Ogre::Resource | virtual
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::Skeleton | virtual
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | virtual
_initAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | virtual
_notifyManualBonesDirty(void) | Ogre::Skeleton | virtual
_notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | virtual
_notifyOrigin(const String &origin) | Ogre::Resource | virtual
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual
_updateTransforms(void) | Ogre::Skeleton | virtual
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::Skeleton | virtual
addListener(Listener *lis) | Ogre::Resource | virtual
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit
AnimationList typedef | Ogre::Skeleton | protected
BoneHandleMap typedef | Ogre::Skeleton |
BoneIterator typedef | Ogre::Skeleton |
BoneList typedef | Ogre::Skeleton |
BoneListByName typedef | Ogre::Skeleton | protected
BoneSet typedef | Ogre::Skeleton | protected
calculateSize(void) const | Ogre::Skeleton | protected virtual
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | virtual
createAnimation(const String &name, Real length) | Ogre::Skeleton | virtual
createBone(void) | Ogre::Skeleton | virtual
createBone(unsigned short handle) | Ogre::Skeleton | virtual
createBone(const String &name) | Ogre::Skeleton | virtual
createBone(const String &name, unsigned short handle) | Ogre::Skeleton | virtual
createParamDictionary(const String &className) | Ogre::StringInterface | protected
deriveRootBone(void) const | Ogre::Skeleton | protected
escalateLoading() | Ogre::Resource | virtual
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const | Ogre::Skeleton | virtual
getAnimation(const String &name) const | Ogre::Skeleton | virtual
getAnimation(unsigned short index) const | Ogre::Skeleton | virtual
getBlendMode() const | Ogre::Skeleton | virtual
getBone(unsigned short handle) const | Ogre::Skeleton | virtual
getBone(const String &name) const | Ogre::Skeleton | virtual
getBoneIterator(void) | Ogre::Skeleton | virtual
getCreator(void) | Ogre::Resource | virtual
getGroup(void) const | Ogre::Resource | virtual
getHandle(void) const | Ogre::Resource | virtual
getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::Skeleton | virtual
getLoadingState() const | Ogre::Resource | virtual
getManualBonesDirty(void) const | Ogre::Skeleton | virtual
getName(void) const | Ogre::Resource | virtual
getNumAnimations(void) const | Ogre::Skeleton | virtual
getNumBones(void) const | Ogre::Skeleton | virtual
getOrigin(void) const | Ogre::Resource | virtual
getParamDictionary(void) | Ogre::StringInterface |
getParamDictionary(void) const | Ogre::StringInterface |
getParameter(const String &name) const | Ogre::StringInterface | virtual
getParameters(void) const | Ogre::StringInterface |
getRootBone(void) const | Ogre::Skeleton | virtual
getRootBoneIterator(void) | Ogre::Skeleton | virtual
getSize(void) const | Ogre::Resource | virtual
getStateCount() const | Ogre::Resource | virtual
hasAnimation(const String &name) const | Ogre::Skeleton | virtual
hasBone(const String &name) const | Ogre::Skeleton | virtual
hasManualBones(void) const | Ogre::Skeleton | virtual
isBackgroundLoaded(void) const | Ogre::Resource | virtual
isLoaded(void) const | Ogre::Resource | virtual
isLoading() const | Ogre::Resource | virtual
isManuallyLoaded(void) const | Ogre::Resource | virtual
isPrepared(void) const | Ogre::Resource | virtual
isReloadable(void) const | Ogre::Resource | virtual
LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton |
LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton |
ListenerList typedef | Ogre::Resource | protected
load(bool backgroundThread=false) | Ogre::Resource | virtual
loadImpl(void) | Ogre::Skeleton | protected virtual
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
mAnimationsList | Ogre::Skeleton | protected
mBlendState | Ogre::Skeleton | protected
mBoneList | Ogre::Skeleton | protected
mBoneListByName | Ogre::Skeleton | protected
mCreator | Ogre::Resource | protected
mGroup | Ogre::Resource | protected
mHandle | Ogre::Resource | protected
mIsBackgroundLoaded | Ogre::Resource | protected
mIsManual | Ogre::Resource | protected
mLinkedSkeletonAnimSourceList | Ogre::Skeleton | mutable protected
mListenerList | Ogre::Resource | protected
mLoader | Ogre::Resource | protected
mLoadingState | Ogre::Resource | protected
mManualBones | Ogre::Skeleton | protected
mManualBonesDirty | Ogre::Skeleton | protected
mName | Ogre::Resource | protected
mNextAutoHandle | Ogre::Skeleton | protected
mOrigin | Ogre::Resource | protected
mRootBones | Ogre::Skeleton | mutable protected
mSize | Ogre::Resource | protected
mStateCount | Ogre::Resource | protected
OGRE_AUTO_MUTEX | Ogre::Resource |
OGRE_MUTEX(mListenerListMutex) | Ogre::Resource | protected
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | virtual
postLoadImpl(void) | Ogre::Resource | protected virtual
postUnloadImpl(void) | Ogre::Resource | protected virtual
preLoadImpl(void) | Ogre::Resource | protected virtual
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
prepareImpl(void) | Ogre::Resource | protected virtual
preUnloadImpl(void) | Ogre::Resource | protected virtual
reload(void) | Ogre::Resource | virtual
removeAllLinkedSkeletonAnimationSources(void) | Ogre::Skeleton | virtual
removeAnimation(const String &name) | Ogre::Skeleton | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
reset(bool resetManualBones=false) | Ogre::Skeleton | virtual
Resource() | Ogre::Resource | protected
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | virtual
setBackgroundLoaded(bool bl) | Ogre::Resource | virtual
setBindingPose(void) | Ogre::Skeleton | virtual
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | virtual
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | virtual
Skeleton() | Ogre::Skeleton | protected
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton |
SkeletonInstance class | Ogre::Skeleton | friend
StringInterface() | Ogre::StringInterface |
touch(void) | Ogre::Resource | virtual
unload(void) | Ogre::Resource | virtual
unloadImpl(void) | Ogre::Skeleton | protected virtual
unprepareImpl(void) | Ogre::Resource | protected virtual
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimationContainer() | Ogre::AnimationContainer | virtual
~Resource() | Ogre::Resource | virtual
~Skeleton() | Ogre::Skeleton | virtual
~StringInterface() | Ogre::StringInterface | virtual

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.