OgreShaderPrerequisites.h
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/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org
Copyright (c) 2000-2013 Torus Knot Software Ltd
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-----------------------------------------------------------------------------
*/
#ifndef __ShaderPrerequisites_H__
#define __ShaderPrerequisites_H__
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
namespace Ogre
{
class Technique;
class Pass;
class Renderable;
class Viewport;
class RenderObjectListener;
class TextureUnitState;
class Frustum;
class ScriptTranslator;
class ScriptCompiler;
class PropertyAbstractNode;
class MaterialSerializer;
typedef GeneralAllocatedObject RTShaderSystemAlloc;
namespace RTShader
{
class RenderState;
class TargetRenderState;
class SubRenderState;
class SubRenderStateAccessor;
class SubRenderStateFactory;
class ProgramManager;
class Program;
class ProgramProcessor;
class ProgramSet;
class RenderState;
class Parameter;
class Function;
class FFPRenderStateBuilder;
class ShaderGenerator;
class SGMaterialSerializerListener;
class ProgramWriterFactory;
class ProgramWriterManager;
template <class T>
inline void sh_hash_combine(uint32& seed, T const& v)
{
seed ^= FastHash((const char*)&v, sizeof(T)) + 0x9e3779b9 + (seed<<6) + (seed>>2);
}
// Vertex shader output parameters compact policy.
enum VSOutputCompactPolicy
{
VSOCP_LOW = 0, // VS Outputs will be compacted just in case the maximum slot count exceeded.
VSOCP_MEDIUM = 1, // VS Outputs will be compacted always without parameter splits.
VSOCP_HIGH = 2 // VS Outputs will be compacted always including parameter splits.
};
enum SkinningType
{
ST_LINEAR,
ST_DUAL_QUATERNION
};
}
}
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WINRT
# if defined( OGRE_STATIC_LIB )
# define _OgreRTSSExport
# else
# if defined( OgreRTShaderSystem_EXPORTS )
# define _OgreRTSSExport __declspec( dllexport )
# else
# if defined( __MINGW32__ )
# define _OgreRTSSExport
# else
# define _OgreRTSSExport __declspec( dllimport )
# endif
# endif
# endif
#elif defined ( OGRE_GCC_VISIBILITY )
# define _OgreRTSSExport __attribute__ ((visibility("default")))
#else
# define _OgreRTSSExport
#endif
#endif
Ogre::MaterialSerializer
Class for serializing Materials to / from a .material script.
Definition: OgreMaterialSerializer.h:106
Ogre::RTShader::ST_LINEAR
Definition: OgreShaderPrerequisites.h:90
Ogre::RTShader::sh_hash_combine
void sh_hash_combine(uint32 &seed, T const &v)
Utility function with same style as boost::hash_combine.
Definition: OgreShaderPrerequisites.h:75
Ogre::RTShader::VSOCP_HIGH
Definition: OgreShaderPrerequisites.h:85
OgreCommon.h
Ogre::RTShader::SkinningType
SkinningType
Definition: OgreShaderPrerequisites.h:88
OgrePrerequisites.h
Ogre::RTShader::VSOutputCompactPolicy
VSOutputCompactPolicy
Definition: OgreShaderPrerequisites.h:81
Ogre::uint32
unsigned int uint32
Definition: OgrePlatform.h:359
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::RTShader::ST_DUAL_QUATERNION
Definition: OgreShaderPrerequisites.h:91
Ogre::FastHash
uint32 _OgreExport FastHash(const char *data, int len, uint32 hashSoFar=0)
Fast general hashing algorithm.
Ogre::RTShaderSystemAlloc
GeneralAllocatedObject RTShaderSystemAlloc
Definition: OgreShaderPrerequisites.h:47
Ogre::RTShader::VSOCP_MEDIUM
Definition: OgreShaderPrerequisites.h:84
Ogre::RTShader::VSOCP_LOW
Definition: OgreShaderPrerequisites.h:83
Ogre::AllocatedObject
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Definition: OgreMemoryAllocatedObject.h:58

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.