OsgTexture2d.h File Reference
`#include "SurgSim/Graphics/OsgTexture.h"`
`#include "SurgSim/Graphics/Texture2d.h"`
`#include <osg/Texture2D>`
`#include "SurgSim/Framework/Accessible.h"`
`#include <boost/any.hpp>`
`#include <memory>`

Go to the source code of this file.

## Classes

class | SurgSim::Graphics::OsgTexture2d
| OSG implementation of a 2D Texture. More...

## Namespaces

| SurgSim
| SurgSim::Graphics
| SurgSim::Framework

## Functions

template<>
std::shared_ptr< SurgSim::Graphics::OsgTexture2d > | SurgSim::Framework::convert (boost::any val)
| Template specialization for the convert<> function used in accessible, this one can convert an incoming SurgSim::Graphics::Texture to an outgoing OsgTexture2d. More...