GraphicsConvert.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_SERIALIZE_GRAPHICSCONVERT_H
#define SURGSIM_SERIALIZE_GRAPHICSCONVERT_H
#include "SurgSim/Serialize/Convert.h"
#include "SurgSim/Serialize/FrameworkConvert.h"
#include "SurgSim/Serialize/MathConvert.h"
#include "SurgSim/Graphics/Representation.h"
#include "SurgSim/Graphics/SphereRepresentation.h"
namespace YAML
{
template <>
struct convert <SurgSim::Graphics::Representation>
{
static Node encode(const SurgSim::Graphics::Representation& rhs);
static bool decode(const Node& node, std::shared_ptr<SurgSim::Graphics::Representation> rhs);
};
template <>
struct convert <SurgSim::Graphics::SphereRepresentation>
{
static Node encode(const SurgSim::Graphics::SphereRepresentation& rhs);
static bool decode(const Node& node, std::shared_ptr<SurgSim::Graphics::SphereRepresentation> rhs);
};
};
#endif // SURGSIM_SERIALIZE_GRAPHICSCONVERT_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
SphereRepresentation.h
SurgSim::Framework::convert
SurgSim::Math::Matrix44f convert(boost::any val)
Specialization for convert<T>() to correctly cast Matrix44d to Matrix44f, will throw if the val is no...
Definition: Accessible.cpp:210
Representation.h
SurgSim::Graphics::Representation
Base graphics representation class, which defines the interface that all graphics representations mus...
Definition: Representation.h:39
YAML
Definition: DataStructuresConvert.h:28
SurgSim::Graphics::SphereRepresentation
Base graphics sphere representation class, which defines the basic interface for a sphere that can be...
Definition: SphereRepresentation.h:29