ImageGlutWindow Class Reference
Inheritance diagram for ImageGlutWindow:

## Public Member Functions

| ImageGlutWindow (const std::vector< std::string > &imageNames)
| ~ImageGlutWindow ()
void | initializeInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override
| Set the initial input data group. More...
void | handleInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override
| Notifies the consumer that the application input coming from the device has been updated. More...
Public Member Functions inherited from SurgSim::Input::InputConsumerInterface
virtual | ~InputConsumerInterface ()
| Virtual destructor (empty). More...

## Private Attributes

boost::thread | m_renderThread
std::unordered_map< std::string, std::shared_ptr< GlutImage > > | m_views

## Constructor & Destructor Documentation

## ImageGlutWindow()

ImageGlutWindow::ImageGlutWindow | ( | const std::vector< std::string > & | imageNames | ) |

inline explicit

## ~ImageGlutWindow()

ImageGlutWindow::~ImageGlutWindow | ( |  | ) |

inline

## Member Function Documentation

## handleInput()

void ImageGlutWindow::handleInput | ( | const std::string & | device,
|  | const SurgSim::DataStructures::DataGroup & | inputData
| ) |  |

inline override virtual

Notifies the consumer that the application input coming from the device has been updated.

Typical input data contents (but note that individual devices may do things differently):

type | name |
--- | --- | ---
pose | "pose" | Device pose (units are meters).
bool | "button1" | State of the first device button.
bool | "button2" | State of the second device button (and so on).

Other possible contents includes:

type | name |
--- | --- | ---
bool | "isHomed" | Device homing status.
bool | "isHomedX" | Individual homing status for the X axis (and so on).
bool | "isHeld" | Safety sensor etc. status.
string | "model" | Device model description.
string | "serial" | Serial number string.
(any) | "debug:*" | Various debugging information

Parameters

  device | The name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
  inputData | The application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

## initializeInput()

void ImageGlutWindow::initializeInput | ( | const std::string & | device,
|  | const SurgSim::DataStructures::DataGroup & | inputData
| ) |  |

inline override virtual

Set the initial input data group.

Parameters

  device | The name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
  inputData | The application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

## Member Data Documentation

## m_renderThread

boost::thread ImageGlutWindow::m_renderThread

private

## m_views

std::unordered_map<std::string, std::shared_ptr<GlutImage> > ImageGlutWindow::m_views

private

The documentation for this class was generated from the following file:

- SurgSim/Devices/OpenNI/VisualTest/main.cpp