Location.h File Reference
`#include <vector>`
`#include "SurgSim/DataStructures/OptionalValue.h"`
`#include "SurgSim/DataStructures/IndexedLocalCoordinate.h"`
`#include "SurgSim/DataStructures/OctreeNode.h"`
`#include "SurgSim/Math/Vector.h"`

Go to the source code of this file.

## Classes

struct | SurgSim::DataStructures::Location
| A Location defines a local position w.r.t. More...

## Namespaces

| SurgSim
| SurgSim::DataStructures

## Functions

template<typename charT , typename traits , typename T >
std::basic_ostream< charT, traits > & | SurgSim::DataStructures::operator<< (std::basic_ostream< charT, traits > &out, const SurgSim::DataStructures::OptionalValue< T > &val)
template<typename charT , typename traits >
std::basic_ostream< charT, traits > & | SurgSim::DataStructures::operator<< (std::basic_ostream< charT, traits > &out, const SurgSim::DataStructures::OptionalValue< SurgSim::Math::Vector3d > &val)
template<typename charT , typename traits >
std::basic_ostream< charT, traits > & | SurgSim::DataStructures::operator<< (std::basic_ostream< charT, traits > &out, const SurgSim::DataStructures::IndexedLocalCoordinate &val)
template<typename charT , typename traits >
std::basic_ostream< charT, traits > & | SurgSim::DataStructures::operator<< (std::basic_ostream< charT, traits > &out, const Location &loc)