UniformBase.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_UNIFORMBASE_H
#define SURGSIM_GRAPHICS_UNIFORMBASE_H
#include "SurgSim/Framework/Accessible.h"
namespace SurgSim
{
namespace Graphics
{
class UniformBase : public SurgSim::Framework::Accessible
{
public:
virtual ~UniformBase() = 0;
};
inline UniformBase::~UniformBase()
{
}
}; // namespace Graphics
}; // namespace SurgSim
#endif // SURGSIM_GRAPHICS_UNIFORMBASE_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
Accessible.h
SurgSim::Framework::Accessible
Mixin class for enabling a property system on OSS classes, the instance still needs to initialize pro...
Definition: Accessible.h:37
SurgSim::Graphics::UniformBase::~UniformBase
virtual ~UniformBase()=0
Destructor.
Definition: UniformBase.h:40
SurgSim::Graphics::UniformBase
Common base class for all graphics uniforms.
Definition: UniformBase.h:33