ParticlesShape-inl.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013-2016, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef SURGSIM_MATH_PARTICLESSHAPE_INL_H
#define SURGSIM_MATH_PARTICLESSHAPE_INL_H
namespace SurgSim
{
namespace Math
{
template <class V>
ParticlesShape::ParticlesShape(const SurgSim::DataStructures::Vertices<V>& other) :
DataStructures::Vertices<DataStructures::EmptyData>(other),
m_radius(0.0)
{
update();
}
template <class V>
ParticlesShape& ParticlesShape::operator=(const SurgSim::DataStructures::Vertices<V>& other)
{
DataStructures::Vertices<DataStructures::EmptyData>::operator=(other);
update();
return *this;
}
}; // namespace Math
}; // namespace SurgSim
#endif
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
SurgSim::DataStructures::Vertices::operator=
Vertices< VertexData > & operator=(const Vertices< V > &other)
Assignment when the template data is a different type In this case, no data will be copied...
Definition: Vertices-inl.h:47
SurgSim::DataStructures::Vertices< DataStructures::EmptyData >::update
bool update()
Performs any updates that are required when the vertices are modified.
Definition: Vertices-inl.h:86
SurgSim::Math::ParticlesShape::operator=
ParticlesShape & operator=(const Vertices< V > &other)
Assignment when the template data is a different type.
SurgSim::Math::ParticlesShape::ParticlesShape
ParticlesShape(double radius=0.0)
Constructor.
Definition: ParticlesShape.cpp:29
SurgSim::DataStructures::Vertices
Base class for mesh structures, handling basic vertex functionality.
Definition: Vertices.h:51
SurgSim::Math::ParticlesShape
Particles Shape: A shape consisting of a group of particles of equal radius.
Definition: ParticlesShape.h:41