PreUpdate.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_PHYSICS_PREUPDATE_H
#define SURGSIM_PHYSICS_PREUPDATE_H
#include <memory>
#include "SurgSim/Framework/Macros.h"
#include "SurgSim/Physics/Computation.h"
namespace SurgSim
{
namespace Physics
{
class PreUpdate : public Computation
{
public:
explicit PreUpdate(bool doCopyState = false);
SURGSIM_CLASSNAME(SurgSim::Physics::PreUpdate);
virtual ~PreUpdate();
protected:
std::shared_ptr<PhysicsManagerState> doUpdate(const double& dt, const std::shared_ptr<PhysicsManagerState>& state)
override;
};
}; // Physics
}; // SurgSim
#endif // SURGSIM_PHYSICS_PREUPDATE_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
SurgSim::Physics::PreUpdate::PreUpdate
PreUpdate(bool doCopyState=false)
Constructor.
Definition: PreUpdate.cpp:28
SurgSim::Physics::PreUpdate::SURGSIM_CLASSNAME
SURGSIM_CLASSNAME(SurgSim::Physics::PreUpdate)
SurgSim::Physics::PreUpdate::doUpdate
std::shared_ptr< PhysicsManagerState > doUpdate(const double &dt, const std::shared_ptr< PhysicsManagerState > &state) override
Override doUpdate from superclass.
Definition: PreUpdate.cpp:38
Macros.h
SurgSim::Physics::Computation
Encapsulates a calculation over a selection of objects, needs to be subclassed to be used...
Definition: Computation.h:32
Computation.h
SurgSim::Physics::PreUpdate::~PreUpdate
virtual ~PreUpdate()
Destructor.
Definition: PreUpdate.cpp:33
SurgSim::Physics::PreUpdate
Pre Update is called after everything else is done in the physics time step.
Definition: PreUpdate.h:30