SkeletonRepresentation.h File Reference
`#include <string>`
`#include "SurgSim/Framework/FrameworkConvert.h"`
`#include "SurgSim/Graphics/Model.h"`
`#include "SurgSim/Graphics/Representation.h"`
`#include "SurgSim/Math/MathConvert.h"`
`#include "SurgSim/Math/RigidTransform.h"`

Go to the source code of this file.

## Classes

class | SurgSim::Graphics::SkeletonRepresentation
| Skeleton representation is used to move a mesh based on the movements of pre-selected control points (bones). More...

## Namespaces

| SurgSim
| SurgSim::Graphics