PhysicsManagerState.h File Reference
`#include <memory>`
`#include <vector>`
`#include <unordered_map>`
`#include "SurgSim/Collision/CollisionPair.h"`
`#include "SurgSim/Collision/ContactFilter.h"`
`#include "SurgSim/Collision/Representation.h"`
`#include "SurgSim/Particles/Representation.h"`
`#include "SurgSim/Physics/Constraint.h"`
`#include "SurgSim/Physics/MlcpMapping.h"`
`#include "SurgSim/Physics/MlcpPhysicsProblem.h"`
`#include "SurgSim/Physics/MlcpPhysicsSolution.h"`
`#include "SurgSim/Physics/Representation.h"`

Go to the source code of this file.

## Classes

class | SurgSim::Physics::PhysicsManagerState

## Namespaces

| SurgSim
| SurgSim::Physics

## Enumerations

enum | SurgSim::Physics::ConstraintGroupType { SurgSim::Physics::CONSTRAINT_GROUP_TYPE_CONTACT = 0, SurgSim::Physics::CONSTRAINT_GROUP_TYPE_SCENE, SurgSim::Physics::CONSTRAINT_GROUP_TYPE_COUNT }