OsgMaterial.cpp File Reference
`#include "SurgSim/Graphics/OsgMaterial.h"`
`#include <algorithm>`
`#include <boost/any.hpp>`
`#include <functional>`
`#include "SurgSim/Framework/Accessible.h"`
`#include "SurgSim/Framework/ApplicationData.h"`
`#include "SurgSim/Framework/Log.h"`
`#include "SurgSim/Framework/Runtime.h"`
`#include "SurgSim/Graphics/OsgProgram.h"`
`#include "SurgSim/Graphics/OsgUniform.h"`
`#include "SurgSim/Graphics/OsgUniformFactory.h"`

## Namespaces

| SurgSim
| SurgSim::Graphics

## Functions

std::shared_ptr< OsgMaterial > | SurgSim::Graphics::buildMaterial (const std::string &vertexShaderName, const std::string &fragmentShaderName)
| Utility function to build the material. More...