SurgSim::Blocks::MassSpring3DRepresentation Member List

This is the complete list of members for SurgSim::Blocks::MassSpring3DRepresentation, including all inherited members.

Accessible() | SurgSim::Framework::Accessible |
addExternalGeneralizedForce(std::shared_ptr< Localization > localization, const SurgSim::Math::Vector &generalizedForce, const SurgSim::Math::Matrix &K=SurgSim::Math::Matrix(), const SurgSim::Math::Matrix &D=SurgSim::Math::Matrix()) override | SurgSim::Physics::MassSpringRepresentation | virtual
addGravityForce(SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, double scale=1.0) | SurgSim::Physics::MassSpringRepresentation | protected
addMass(const std::shared_ptr< Mass > mass) | SurgSim::Physics::MassSpringRepresentation |
addRayleighDampingForce(SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, bool useGlobalStiffnessMatrix=false, bool useGlobalMassMatrix=false, double scale=1.0) | SurgSim::Physics::MassSpringRepresentation | protected
addSpring(const std::shared_ptr< Spring > spring) | SurgSim::Physics::MassSpringRepresentation |
addSpringsForce(SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, double scale=1.0) | SurgSim::Physics::MassSpringRepresentation | protected
afterUpdate(double dt) override | SurgSim::Physics::DeformableRepresentation | virtual
applyCompliance(const Math::OdeState &state, const Math::Matrix &b) override | SurgSim::Physics::DeformableRepresentation | virtual
applyCorrection(double dt, const Eigen::VectorBlock< SurgSim::Math::Vector > &deltaVelocity) override | SurgSim::Physics::DeformableRepresentation | virtual
beforeUpdate(double dt) override | SurgSim::Physics::MassSpringRepresentation | virtual
Component(const std::string &name) | SurgSim::Framework::Component | explicit
computeD(const SurgSim::Math::OdeState &state) override | SurgSim::Physics::MassSpringRepresentation | protected virtual
computeF(const SurgSim::Math::OdeState &state) override | SurgSim::Physics::MassSpringRepresentation | protected virtual
computeFMDK(const SurgSim::Math::OdeState &state) override | SurgSim::Physics::MassSpringRepresentation | protected virtual
computeK(const SurgSim::Math::OdeState &state) override | SurgSim::Physics::MassSpringRepresentation | protected virtual
computeM(const SurgSim::Math::OdeState &state) override | SurgSim::Physics::MassSpringRepresentation | protected virtual
createLocalization(const SurgSim::DataStructures::Location &location) override | SurgSim::Physics::MassSpringRepresentation | virtual
deactivateAndReset() | SurgSim::Physics::DeformableRepresentation |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible |
DecoderType typedef | SurgSim::Framework::Accessible |
DeformableRepresentation(const std::string &name) | SurgSim::Physics::DeformableRepresentation | explicit
doInitialize() override | SurgSim::Physics::MassSpringRepresentation | protected virtual
doRetire() | SurgSim::Framework::Component | virtual
doWakeUp() override | SurgSim::Physics::DeformableRepresentation | protected virtual
driveSceneElementPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Physics::Representation | protected
encode() const | SurgSim::Framework::Accessible |
EncoderType typedef | SurgSim::Framework::Accessible |
FactoryType typedef | SurgSim::Framework::FactoryBase1< Component, std::string > |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible |
getClassName() const | SurgSim::Framework::Component | virtual
getCollisionRepresentation() const | SurgSim::Physics::Representation |
getComplianceMatrix() const | SurgSim::Physics::DeformableRepresentation | virtual
getConstraintImplementation(SurgSim::Physics::ConstraintType type) | SurgSim::Physics::Representation |
getCurrentState() const | SurgSim::Physics::DeformableRepresentation | virtual
getD() const | SurgSim::Math::OdeEquation |
getExternalGeneralizedDamping() const | SurgSim::Physics::DeformableRepresentation |
getExternalGeneralizedForce() const | SurgSim::Physics::DeformableRepresentation |
getExternalGeneralizedStiffness() const | SurgSim::Physics::DeformableRepresentation |
getF() const | SurgSim::Math::OdeEquation |
getFactory() | SurgSim::Framework::FactoryBase1< Component, std::string > | inline static
getFinalState() const | SurgSim::Physics::DeformableRepresentation | virtual
getFullName() const | SurgSim::Framework::Component |
getGravity() const | SurgSim::Physics::Representation | protected
getInitialState() const | SurgSim::Math::OdeEquation |
getIntegrationScheme() const | SurgSim::Physics::DeformableRepresentation |
getK() const | SurgSim::Math::OdeEquation |
getLinearSolver() const | SurgSim::Physics::DeformableRepresentation |
getLocalPose() const | SurgSim::Framework::Representation | virtual
getM() const | SurgSim::Math::OdeEquation |
getMass(size_t nodeId) | SurgSim::Physics::MassSpringRepresentation |
getName() const | SurgSim::Framework::Component |
getNumDof() const | SurgSim::Physics::Representation |
getNumDofPerNode() const | SurgSim::Physics::DeformableRepresentation |
getNumMasses() const | SurgSim::Physics::MassSpringRepresentation |
getNumSprings() const | SurgSim::Physics::MassSpringRepresentation |
getOdeSolver() const | SurgSim::Physics::DeformableRepresentation |
getPose() const | SurgSim::Framework::Representation | virtual
getPoseComponent() | SurgSim::Framework::Component | protected virtual
getPoseComponent() const | SurgSim::Framework::Component | protected virtual
getPreviousState() const | SurgSim::Physics::DeformableRepresentation | virtual
getRayleighDampingMass() const | SurgSim::Physics::MassSpringRepresentation |
getRayleighDampingStiffness() const | SurgSim::Physics::MassSpringRepresentation |
getRuntime() const | SurgSim::Framework::Component |
getScene() | SurgSim::Framework::Component |
getSceneElement() | SurgSim::Framework::Component |
getSceneElement() const | SurgSim::Framework::Component |
getSharedPtr() | SurgSim::Framework::Component |
getSpring(size_t springId) | SurgSim::Physics::MassSpringRepresentation |
GetterType typedef | SurgSim::Framework::Accessible |
getTotalMass() const | SurgSim::Physics::MassSpringRepresentation |
getUuid() const | SurgSim::Framework::Component |
getValue(const std::string &name) const | SurgSim::Framework::Accessible |
getValue(const std::string &name) const | SurgSim::Framework::Accessible |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible |
getValue(const std::string &name) const | SurgSim::Framework::Accessible |

init3D(const std::array< std::array< std::array< SurgSim::Math::Vector3d, 2 >, 2 >, 2 > extremities, size_t numNodesPerDim[3], std::vector< size_t > nodeBoundaryConditions, double totalMass, double stiffnessStretching, double dampingStretching, double stiffnessBending, double dampingBending, double stiffnessFaceDiagonal, double dampingFaceDiagonal, double stiffnessVolumeDiagonal, double dampingVolumeDiagonal)

SurgSim::Blocks::MassSpring3DRepresentation

init3DBendingSprings(const std::shared_ptr< SurgSim::Math::OdeState > state, size_t numNodesPerDim[3], double stiffness, double damping) | SurgSim::Blocks::MassSpring3DRepresentation | private
init3DFaceDiagonalSprings(const std::shared_ptr< SurgSim::Math::OdeState > state, size_t numNodesPerDim[3], double stiffness, double damping) | SurgSim::Blocks::MassSpring3DRepresentation | private
init3DStretchingSprings(const std::shared_ptr< SurgSim::Math::OdeState > state, size_t numNodesPerDim[3], double stiffness, double damping) | SurgSim::Blocks::MassSpring3DRepresentation | private
init3DVolumeDiagonalSprings(const std::shared_ptr< SurgSim::Math::OdeState > state, size_t numNodesPerDim[3], double stiffness, double damping) | SurgSim::Blocks::MassSpring3DRepresentation | private
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component |
interpolatePreviousState(double t) | SurgSim::Physics::DeformableRepresentation | virtual
isActive() const | SurgSim::Framework::Component |
isAwake() const | SurgSim::Framework::Component |
isDrivingSceneElementPose() | SurgSim::Physics::Representation |
isGravityEnabled() const | SurgSim::Physics::Representation |
isInitialized() const | SurgSim::Framework::Component |
isLocalActive() const | SurgSim::Framework::Component |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible |
m_collisionRepresentation | SurgSim::Physics::Representation | protected
m_currentState | SurgSim::Physics::DeformableRepresentation | protected
m_D | SurgSim::Math::OdeEquation | protected
m_externalGeneralizedDamping | SurgSim::Physics::DeformableRepresentation | protected
m_externalGeneralizedForce | SurgSim::Physics::DeformableRepresentation | protected
m_externalGeneralizedStiffness | SurgSim::Physics::DeformableRepresentation | protected
m_f | SurgSim::Math::OdeEquation | protected
m_finalState | SurgSim::Physics::DeformableRepresentation | protected
m_hasExternalGeneralizedForce | SurgSim::Physics::DeformableRepresentation | protected
m_initialState | SurgSim::Math::OdeEquation | protected
m_integrationScheme | SurgSim::Physics::DeformableRepresentation | protected
m_K | SurgSim::Math::OdeEquation | protected
m_linearSolver | SurgSim::Physics::DeformableRepresentation | protected
m_M | SurgSim::Math::OdeEquation | protected
m_newState | SurgSim::Physics::DeformableRepresentation | protected
m_numDofPerNode | SurgSim::Physics::DeformableRepresentation | protected
m_odeSolver | SurgSim::Physics::DeformableRepresentation | protected
m_previousExternalGeneralizedDamping | SurgSim::Physics::DeformableRepresentation | protected
m_previousExternalGeneralizedStiffness | SurgSim::Physics::DeformableRepresentation | protected
m_previousHasExternalGeneralizedForce | SurgSim::Physics::DeformableRepresentation | protected
m_previousState | SurgSim::Physics::DeformableRepresentation | protected
massCoefficient | SurgSim::Physics::MassSpringRepresentation |
MassSpring3DRepresentation(const std::string &name) | SurgSim::Blocks::MassSpring3DRepresentation | inline explicit
MassSpringRepresentation(const std::string &name) | SurgSim::Physics::MassSpringRepresentation | explicit
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible |
Representation(const std::string &name) | SurgSim::Physics::Representation | explicit
resetState() override | SurgSim::Physics::DeformableRepresentation | virtual
retire() | SurgSim::Framework::Component |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible |
setCollisionRepresentation(std::shared_ptr< SurgSim::Collision::Representation > representation) override | SurgSim::Physics::DeformableRepresentation | virtual
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible |
setInitialState(std::shared_ptr< SurgSim::Math::OdeState > initialState) | SurgSim::Physics::DeformableRepresentation | virtual
setIntegrationScheme(SurgSim::Math::IntegrationScheme integrationScheme) | SurgSim::Physics::DeformableRepresentation |
setIsDrivingSceneElementPose(bool isDrivingSceneElementPose) | SurgSim::Physics::Representation |
setIsGravityEnabled(bool isGravityEnabled) | SurgSim::Physics::Representation |
setLinearSolver(SurgSim::Math::LinearSolver linearSolver) | SurgSim::Physics::DeformableRepresentation |
setLocalActive(bool val) | SurgSim::Framework::Component | virtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) override | SurgSim::Physics::DeformableRepresentation | virtual
setName(const std::string &name) | SurgSim::Framework::Component |
setNumDof(size_t numDof) | SurgSim::Physics::Representation | protected
setRayleighDampingMass(double massCoef) | SurgSim::Physics::MassSpringRepresentation |
setRayleighDampingStiffness(double stiffnessCoef) | SurgSim::Physics::MassSpringRepresentation |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible |
SetterType typedef | SurgSim::Framework::Accessible |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible |
stiffnessCoefficient | SurgSim::Physics::MassSpringRepresentation |
transformState(std::shared_ptr< SurgSim::Math::OdeState > state, const SurgSim::Math::RigidTransform3d &transform) | SurgSim::Physics::MassSpringRepresentation | protected virtual
update(double dt) override | SurgSim::Physics::DeformableRepresentation | virtual
updateFMDK(const OdeState &state, int options) | SurgSim::Math::OdeEquation | virtual
wakeUp() | SurgSim::Framework::Component |
~Accessible() | SurgSim::Framework::Accessible |
~Component() | SurgSim::Framework::Component | virtual
~DeformableRepresentation() | SurgSim::Physics::DeformableRepresentation | virtual
~MassSpringRepresentation() | SurgSim::Physics::MassSpringRepresentation | virtual
~OdeEquation() | SurgSim::Math::OdeEquation | inline virtual
~Representation() | SurgSim::Physics::Representation | virtual