PhysicsManager.h File Reference
`#include <boost/thread/mutex.hpp>`
`#include <list>`
`#include <memory>`
`#include <vector>`
`#include "SurgSim/Framework/ComponentManager.h"`
`#include "SurgSim/Framework/LockedContainer.h"`
`#include "SurgSim/Physics/PhysicsManagerState.h"`

Go to the source code of this file.

## Classes

class | SurgSim::Physics::PhysicsManager
| PhyicsManager handles the physics and motion calculation, it uses Computations to separate the algorithmic steps into smaller pieces. More...

## Namespaces

| SurgSim
| SurgSim::Collision
| SurgSim::Framework
| SurgSim::Particles
| SurgSim::Physics

## Functions

std::vector< std::shared_ptr< Physics::Computation > > | SurgSim::Physics::createDcdPipeline (bool copyState=false)
| Creates default DCD pipeline, this currently does basic DCD without regard to CCD. More...
std::vector< std::shared_ptr< Physics::Computation > > | SurgSim::Physics::createCcdPipeline (bool copyState=false)
| Create default CCD pipeline, this currently does basic CCD without regard to DCD. More...