YAML Namespace Reference

## Classes

struct | convert< std::shared_ptr< SurgSim::Framework::Asset > >
struct | convert< std::shared_ptr< SurgSim::Framework::Component > >
| Specialization of YAML::convert for std::shared_ptr<Component>, use this for to read in a component written by the convert<SurgSim::Framework::Component> converter, or a reference to a component written by this converter. More...
struct | convert< std::shared_ptr< SurgSim::Framework::Scene > >
struct | convert< std::shared_ptr< SurgSim::Framework::SceneElement > >
struct | convert< std::shared_ptr< SurgSim::Math::Shape > >
struct | convert< std::shared_ptr< T > >
| Specialization of YAML::convert for std::shared_ptr, this is used to redirect the serialization of a derived class to the specialization of the serialization for a base class, for example all subclasses of Component can use the Component serialization specialization, currently each redirection has to be implemented separately, the re is probably a way to do this automatically. More...
struct | convert< std::unordered_map< Key, T > >
| YAML::convert specialization for std::unordered_map. More...
struct | convert< std::unordered_set< Value > >
| YAML::convert specialization for std::unordered_set. More...
struct | convert< std::vector< std::shared_ptr< SurgSim::Framework::SceneElement > > >
struct | convert< SurgSim::DataStructures::OptionalValue< T > >
| YAML::convert specialization for OptionalValue. More...
struct | convert< SurgSim::Framework::Component >
| Override of the convert structure for an Component, use this form to write out a full version of the component information, to decode a component use the other converter. More...
struct | convert< SurgSim::Framework::SceneElement >
struct | convert< SurgSim::Graphics::Representation >
| Specialize of YAML::convert<> template Represensation class. More...
struct | convert< SurgSim::Graphics::SphereRepresentation >
| Specialize of YAML::convert<> template SphereRepresensation class. More...
struct | convert< SurgSim::Math::IntegrationScheme >
struct | convert< SurgSim::Math::LinearSolver >
struct | convert< SurgSim::Physics::RigidState >
struct | convert< typename Eigen::AngleAxis< Type > >
| Specialization of convert for Eigen::AngleAxis. More...
struct | convert< typename Eigen::Matrix< Type, Rows, Cols, MOpt > >
| Specialization of convert for fixed size Eigen::Matrix. More...
struct | convert< typename Eigen::Quaternion< Type, QOpt > >
| Specialization of convert for Eigen::Quaternion. More...
struct | convert< typename Eigen::Transform< Type, Dim, TMode, TOptions > >
| Specialization of convert for Eigen::RigidTransform. More...