RandomSpherePointGenerator.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_PARTICLES_RANDOMSPHEREPOINTGENERATOR_H
#define SURGSIM_PARTICLES_RANDOMSPHEREPOINTGENERATOR_H
#include "SurgSim/Math/Vector.h"
#include "SurgSim/Particles/PointGenerator.h"
namespace SurgSim
{
namespace Math
{
class Shape;
}
namespace Particles
{
class RandomSpherePointGenerator: public PointGenerator
{
public:
virtual ~RandomSpherePointGenerator();
SurgSim::Math::Vector3d pointInShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
SurgSim::Math::Vector3d pointOnShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
};
}; // namespace Particles
}; // namespace SurgSim
#endif // SURGSIM_PARTICLES_RANDOMSPHEREPOINTGENERATOR_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
SurgSim::Particles::RandomSpherePointGenerator
Class to generate points inside or on the surface of a sphere.
Definition: RandomSpherePointGenerator.h:34
SurgSim::Particles::Particles
DataStructures::Vertices< ParticleData > Particles
Definition: Particles.h:53
SurgSim::Particles::PointGenerator
PointGenerator is used to generate points inside or on the surface of a given shape.
Definition: PointGenerator.h:37
Vector.h
Definitions of small fixed-size vector types.
PointGenerator.h
SurgSim::Math::Vector3d
Eigen::Matrix< double, 3, 1 > Vector3d
A 3D vector of doubles.
Definition: Vector.h:57