OsgTextureUniform-inl.h File Reference
`#include <osg/PointSprite>`
`#include "SurgSim/Framework/Assert.h"`
`#include "SurgSim/Graphics/OsgTexture.h"`
`#include "SurgSim/Graphics/OsgTexture1d.h"`
`#include "SurgSim/Graphics/OsgTexture2d.h"`
`#include "SurgSim/Graphics/OsgTexture3d.h"`
`#include "SurgSim/Graphics/OsgTextureCubeMap.h"`
`#include "SurgSim/Graphics/OsgTextureRectangle.h"`
`#include "SurgSim/Graphics/OsgUniformTypes.h"`

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## Namespaces

| SurgSim
| SurgSim::Graphics