OsgFont.h
Go to the documentation of this file.
// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_OSGFONT_H
#define SURGSIM_GRAPHICS_OSGFONT_H
#include "SurgSim/Graphics/Font.h"
#include <osg/ref_ptr>
namespace osgText
{
class Font;
}
namespace SurgSim
{
namespace Graphics
{
class OsgFont : public SurgSim::Graphics::Font
{
public:
OsgFont();
virtual ~OsgFont();
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgFont);
osg::ref_ptr<osgText::Font> getOsgFont() const;
protected:
bool doLoad(const std::string& filePath) override;
private:
osg::ref_ptr<osgText::Font> m_font;
};
}
}
#endif
SurgSim::Graphics::Font
Abstract base class for the Font Asset, fonts are typefaces that can be used to render text on screen...
Definition: Font.h:27
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
Font.h
SURGSIM_CLASSNAME
#define SURGSIM_CLASSNAME(ClassName)
Declare the class name of a class with the appropriate function header, do not use quotes...
Definition: Macros.h:21
SurgSim::Graphics::OsgFont::m_font
osg::ref_ptr< osgText::Font > m_font
Osg pointer to the font structure.
Definition: OsgFont.h:56
osgText
Definition: OsgFont.h:23
SurgSim::Graphics::OsgFont
Osg specialization of the Font class, supports osgText::Font.
Definition: OsgFont.h:34