OsgUniformFactory.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_OSGUNIFORMFACTORY_H
#define SURGSIM_GRAPHICS_OSGUNIFORMFACTORY_H
#include <string>
#include "SurgSim/Framework/ObjectFactory.h"
#include "SurgSim/Graphics/UniformBase.h"
namespace SurgSim
{
namespace Graphics
{
class OsgUniformFactory : public SurgSim::Framework::ObjectFactory1<UniformBase, std::string>
{
public:
OsgUniformFactory();
virtual ~OsgUniformFactory();
};
}
}
#endif
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
UniformBase.h
SurgSim::Graphics::OsgUniformFactory::~OsgUniformFactory
virtual ~OsgUniformFactory()
Definition: OsgUniformFactory.cpp:67
ObjectFactory.h
SurgSim::Graphics::OsgUniformFactory
This class can create the appropriate OsgUniform from an OpenGl glsl type, use the appropriate name f...
Definition: OsgUniformFactory.h:31
SurgSim::Graphics::OsgUniformFactory::OsgUniformFactory
OsgUniformFactory()
Definition: OsgUniformFactory.cpp:33
SurgSim::Framework::ObjectFactory1
An object factory, once a class is registered with the factory it can be used to create instances of ...
Definition: ObjectFactory.h:83