YAML::convert< std::vector< std::shared_ptr< SurgSim::Framework::SceneElement > > > Struct Template Reference

`#include <SurgSim/Framework/FrameworkConvert.h>`

## Static Public Member Functions

static bool | decode (const Node &node, std::vector< std::shared_ptr< SurgSim::Framework::SceneElement >> &rhs, std::vector< std::string > *stack=nullptr)

## Member Function Documentation

## decode()

bool YAML::convert< std::vector< std::shared_ptr< SurgSim::Framework::SceneElement > > >::decode | ( | const Node & | node,
|  | std::vector< std::shared_ptr< SurgSim::Framework::SceneElement >> & | rhs,
|  | std::vector< std::string > * | stack = `nullptr`
| ) |  |

static

The documentation for this struct was generated from the following files:

- SurgSim/Framework/FrameworkConvert.h
- SurgSim/Framework/FrameworkConvert.cpp