Behavior.h File Reference
`#include "SurgSim/Framework/Component.h"`

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## Classes

class | SurgSim::Framework::Behavior
| Behaviors perform actions. More...

## Namespaces

| SurgSim
| SurgSim::Framework

## Enumerations

enum | { SurgSim::Framework::MANAGER_TYPE_NONE = -1, SurgSim::Framework::MANAGER_TYPE_BEHAVIOR, SurgSim::Framework::MANAGER_TYPE_GRAPHICS, SurgSim::Framework::MANAGER_TYPE_INPUT, SurgSim::Framework::MANAGER_TYPE_PHYSICS, SurgSim::Framework::MANAGER_TYPE_COUNT }
| Fixed List of enums for the available manager types, do not explicitly assign values, MANAGER_TYPE_COUNT is used to determine the number of actual manager types. More...