Uniform.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_UNIFORM_H
#define SURGSIM_GRAPHICS_UNIFORM_H
#include "SurgSim/Graphics/UniformBase.h"
#include <vector>
namespace SurgSim
{
namespace Graphics
{
template <class T>
class Uniform : public virtual UniformBase
{
public:
Uniform() {
SURGSIM_ADD_RW_PROPERTY(Uniform, T, Value, get, set);
}
virtual void set(const T& value) = 0;
virtual const T& get() const = 0;
};
template <class T>
class Uniform<std::vector<T>> : public virtual UniformBase
{
public:
virtual size_t getNumElements() const = 0;
virtual void setElement(size_t index, const T& value) = 0;
virtual void set(const std::vector<T>& value) = 0;
virtual typename std::vector<T>::const_reference getElement(size_t index) const = 0;
virtual const std::vector<T>& get() const = 0;
};
}; // namespace Graphics
}; // namespace SurgSim
#endif // SURGSIM_GRAPHICS_UNIFORM_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
UniformBase.h
std
STL namespace.
SurgSim::Graphics::Uniform
Base class for a graphics uniform with a value of type T.
Definition: Uniform.h:32
SurgSim::Graphics::Uniform::Uniform
Uniform()
Definition: Uniform.h:36
SURGSIM_ADD_RW_PROPERTY
#define SURGSIM_ADD_RW_PROPERTY(class, type, property, getter, setter)
A macro to register getter and setter for a property that is readable and writeable, order of getter and setter agrees with &#39;RW&#39;.
Definition: Accessible.h:213
SurgSim::Graphics::UniformBase
Common base class for all graphics uniforms.
Definition: UniformBase.h:33