OutputProducerInterface.h
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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_INPUT_OUTPUTPRODUCERINTERFACE_H
#define SURGSIM_INPUT_OUTPUTPRODUCERINTERFACE_H
#include <string>
namespace SurgSim
{
namespace DataStructures
{
class DataGroup;
}; // namespace DataStructures
namespace Input
{
class OutputProducerInterface
{
public:
virtual ~OutputProducerInterface()
{
}
virtual bool requestOutput(const std::string& device, SurgSim::DataStructures::DataGroup* outputData) = 0;
};
}; // namespace Input
}; // namespace SurgSim
#endif // SURGSIM_INPUT_OUTPUTPRODUCERINTERFACE_H
SurgSim
Definition: CompoundShapeToGraphics.cpp:29
SurgSim::Input::OutputProducerInterface
Interface for a producer that generates device output updates (forces, status LED state...
Definition: OutputProducerInterface.h:33
SurgSim::DataStructures::DataGroup
A collection of NamedData objects.
Definition: DataGroup.h:68
SurgSim::Input::OutputProducerInterface::~OutputProducerInterface
virtual ~OutputProducerInterface()
Virtual destructor (empty).
Definition: OutputProducerInterface.h:37