Source: osgearth
Maintainer: Debian GIS Project <pkg-grass-devel@lists.alioth.debian.org>
Uploaders: Pirmin Kalberer <pi_deb@sourcepole.ch>,
           Bas Couwenberg <sebastic@debian.org>
Section: devel
Priority: optional
Build-Depends: debhelper (>= 9),
               dpkg-dev (>= 1.16.1.1),
               cmake,
               openscenegraph (>= 3.0.1),
               libopenscenegraph-dev (>= 3.0.1),
               libcurl4-gnutls-dev | libcurl-ssl-dev,
               libgdal-dev (>= 1.10.1~),
               libgeos-dev,
               libexpat1-dev,
               libminizip-dev,
               libnoise-dev,
               libqt4-dev,
               libqt4-opengl-dev,
               libsqlite3-dev,
               zlib1g-dev,
               pkg-kde-tools,
               docbook2x,
               docbook-xsl,
               docbook-xml,
               xsltproc
Standards-Version: 3.9.8
Vcs-Browser: https://anonscm.debian.org/cgit/pkg-grass/osgearth.git
Vcs-Git: https://anonscm.debian.org/git/pkg-grass/osgearth.git
Homepage: http://osgearth.org/

Package: osgearth
Architecture: any
Depends: fonts-liberation,
         ${shlibs:Depends},
         ${misc:Depends}
Suggests: osgearth-data
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (binaries)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains binaries.

Package: osgearth-data
Architecture: all
Depends: ${misc:Depends}
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (data)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains data files.

Package: libosgearth5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Breaks: libosgearth1 (<< 2.4.0+dfsg-4~),
        osgearth (<< 1.4-2)
Replaces: libosgearth1 (<< 2.4.0+dfsg-4~),
          osgearth (<< 1.4-2)
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (shared lib)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarth.

Package: libosgearthannotation5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthAnnotation)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarthAnnotation.

Package: libosgearthfeatures5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthFeatures)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarthFeatures.

Package: libosgearthqt5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthQt)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarthQt.

Package: libosgearthsymbology5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthSymbology)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarthSymbology.

Package: libosgearthutil5
Architecture: any
Section: libs
Depends: ${shlibs:Depends},
         ${misc:Depends}
Suggests: openscenegraph
Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthUtil)
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the shared library libosgEarthUtil.

Package: openscenegraph-plugin-osgearth
Architecture: any
Depends: ${shlibs:Depends},
         ${misc:Depends}
Description: OpenSceneGraph plugins for osgEarth
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the OpenSceneGraph plugins.

Package: libosgearth-dev
Architecture: any
Section: libdevel
Depends: libosgearth5 (= ${binary:Version}),
         libosgearthannotation5 (= ${binary:Version}),
         libosgearthfeatures5 (= ${binary:Version}),
         libosgearthqt5 (= ${binary:Version}),
         libosgearthsymbology5 (= ${binary:Version}),
         libosgearthutil5 (= ${binary:Version}),
         libopenscenegraph-dev,
         libgeos-dev,
         ${misc:Depends}
Replaces: osgearth-dev
Description: osgEarth development files
 osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
 (OSG), an open source, high performance, 3D graphics toolkit. Just create a
 simple XML file, point it at your imagery, elevation, and vector data, load it
 into your favorite OSG application, and go! osgEarth supports all kinds of
 data and comes with lots of examples to help you get up and running quickly
 and easily.
 .
 This package contains the development files.

